Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
20 |
Became a Drifter (Barbarian). |
2 |
21 |
Merrill Cook do not know what happened to Merrill Cook. There is a gap in Merrill Cook's memory. |
3 |
21 |
Failed to qualify for Merchant Academy. |
3 |
21 |
Continued as Drifter (Barbarian). |
3 |
25 |
Forced to continue current assignment. |
3 |
25 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
25 |
Continued as Drifter (Barbarian). |
4 |
28 |
Merrill Cook do not know what happened to Merrill Cook. There is a gap in Merrill Cook's memory. |
5 |
28 |
Entered Merchant Academy with the Business curriculum. |
5 |
30 |
Study Science (Social Sciences/Psychology) as a hobby. |
5 |
32 |
Graduated. |
6 |
32 |
Became a Merchant (Broker). |
6 |
32 |
Promoted to Merchant (Broker) rank 1. |
6 |
33 |
A good deal ensures Merrill Cook is living the high life for a few years. |
6 |
36 |
Promoted to Merchant (Broker) rank 2. |
7 |
36 |
Continued as Merchant (Broker). |
7 |
39 |
Bankrupted by a rival. Gain the other trader as a Rival. |
8 |
39 |
Became a Noble (Dilettante) with the new title Wastrel. |
8 |
40 |
Inherit a gift from a rich relative. |
8 |
43 |
Promoted to Noble (Dilettante) rank 1. |
9 |
43 |
Voluntarily left Dilettante |
9 |
43 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
47 |
Merrill Cook refused an offer of inducements to betray Merrill Cook's faith. Gain 5 enemies. |
9 |
47 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
10 |
47 |
Voluntarily left Mainstream Believer |
10 |
47 |
Returned to Noble (Dilettante). |
10 |
48 |
Become deeply involved in politics on Merrill Cook's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
10 |
51 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |
11 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Continued as Noble (Dilettante). |
11 |
52 |
Lightly injured, no permanent damage. Fully recovered. |
12 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
55 |
Continued as Noble (Dilettante). |
12 |
59 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
12 |
59 |
Promoted to Noble (Dilettante) rank 3. |
13 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
59 |
Continued as Noble (Dilettante). |
13 |
60 |
Join a successful conspiracy of nobles. |
14 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
63 |
Continued as Noble (Dilettante). |
14 |
67 |
Inherit a gift from a rich relative. |
14 |
67 |
Forced to muster out. |
15 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
67 |
Retired. |
15 |
71 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
77 |
A new romantic starts. Gain an Ally. |
18 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
83 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
83 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
85 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
20 |
87 |
Aging Crisis. Owe 50,000 for medical bills. |
20 |
89 |
Gained a contact. |
21 |
91 |
Aging Crisis. Owe 20,000 for medical bills. |