Retired Sergeant Mervin Eade  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 94 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 3 (-1) 2 (-2)111832
Primitive, Sorry, Bitter
 
Skills
Admin 1
Art (Presentation) 0
Astrogation 0
Broker 1
Deception 0
Diplomat 0
Drive (Track) 1
Electronics 0
Flyer 0
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Language (Zdetl (Zhodani)) 1
Mechanic 0
Persuade 1
Pilot (Small Craft) 2
Profession (Worker/Religion) 1
Recon 2
Steward 0
Streetwise 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 01
Merchant Merchant Marine Crewman02
Entertainer Journalist 01
Merchant Broker 12
Agent Law Enforcement Sergeant23
Drifter Wanderer 01
Believer Holy Warrior Hopeful03
Retired 09
 
Name Type Affinity Enmity Power Influence Species
Pleasant Knight Enemy 0 2 3 3 Lancian (M/74)
Pleasant Knight is missing under suspicious circumstances.
Alois Lawson Ally 3 0 0 1 Tapazmal (M/64)
Relationship redefined. Enemy becomes an ally.
Colonel Howard Ally 2 0 3 4 Tapazmal (M/65)
Colonel Howard’s relationships have begun to affect the character.
Dallas Shea Ally 3 0 5 3 Tapazmal (M/36)
Dena Elliott Contact 1 1 0 2 Tapazmal (F/10)
 
Term Age History
1 18 Failed to qualify for Corporate Agent (Agent).
1 18 Became a Drifter (Scavenger).
1 19 Lightly injured, no permanent damage. Fully recovered.
2 19 Became a Merchant (Merchant Marine) with the new title Crewman.
2 21 A good deal ensures Mervin Eade is living the high life for a few years.
3 23 Continued as Merchant (Merchant Marine).
3 24 A sudden war destroys Mervin Eade's trade routes and contacts, forcing Mervin Eade to flee that region of space.
3 24 Gain rebels as Enemy
4 24 Became a Entertainer (Journalist).
4 26 Severely injured. Fully recovered. Owe 10,000 for medical bills.
5 26 Switched to Merchant (Broker).
5 29 Given advanced training in a specialist field
5 30 Promoted to Merchant (Broker) rank 1.
6 30 Continued as Merchant (Broker).
6 31 A sudden war destroys Mervin Eade's trade routes and contacts, forcing Mervin Eade to flee that region of space.
6 31 Gain rebels as Enemy
7 31 Failed to qualify for Scientist (Scholar).
7 31 Submitted to the draft.
7 31 Became a Agent (Law Enforcement) with the new title Rookie.
7 34 Mervin Eade went above and beyond the call of duty.
7 35 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
8 35 Continued as Agent (Law Enforcement).
8 36 Mervin Eade went above and beyond the call of duty.
8 39 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
9 39 Continued as Agent (Law Enforcement).
9 43 Accepted a deal with criminal or other figure under investigation.
10 43 Switched to Drifter (Wanderer).
10 45 Attacked by enemies that Mervin Eade easily defeat.
10 45 Gain Enemy if Mervin Eade don't already have one.
11 47 Voluntarily left Wanderer
11 47 Became a Believer (Holy Warrior) with the new title Hopeful.
11 51 Mervin Eade is caught in the periphery of a scandal.
11 51 Demoted to Believer (Holy Warrior) rank -1.
12 51 Aging Crisis. Owe 40,000 for medical bills.
12 51 Retired at age 51.
12 51 Continued as Believer (Holy Warrior).
12 52 Mervin Eade is chosen to represent Mervin Eade's faith in a vid show or other highly public forum.
12 55 Promoted to Believer (Holy Warrior) rank 0.
13 55 Aging Crisis. Owe 30,000 for medical bills.
13 55 Continued as Believer (Holy Warrior).
13 57 Opponents of Mervin Eade's belief system ambush Mervin Eade.
13 57 Injured. Fully recovered. Owe 5,000 for medical bills.
14 57 Aging Crisis. Owe 20,000 for medical bills.
14 57 Retired.
14 59 A new romantic starts. Gain an Ally.
15 61 Aging Crisis. Owe 30,000 for medical bills.
15 64 Contact with Government.
16 65 Aging Crisis. Owe 10,000 for medical bills.
16 68 Amnesia.
17 69 Aging Crisis. Owe 30,000 for medical bills.
17 72 Victim of a crime.
18 73 Aging Crisis. Owe 40,000 for medical bills.
18 77 A romantic relationship ends badly. Gain a Rival or Enemy.
19 77 Aging Crisis. Owe 50,000 for medical bills.
19 80 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
20 81 Aging Crisis. Owe 30,000 for medical bills.
20 84 Good fortune.
21 85 Aging Crisis. Owe 40,000 for medical bills.
21 87 Victim of a crime.
22 89 Aging Crisis. Owe 50,000 for medical bills.
22 93 Betrayal. Convert an Ally into a Rival or Enemy.
23 93 Aging Crisis. Owe 60,000 for medical bills.
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