Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
19 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
20 |
Betrayed by a friend. One of Morgan Borthwell's Contacts or Allies betrays Morgan Borthwell, ending Morgan Borthwell's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
20 |
Became a Agent (Intelligence). |
3 |
24 |
Rewarded for a successful mission. |
4 |
24 |
Continued as Agent (Intelligence). |
4 |
27 |
Befriended by a senior agent. |
4 |
28 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
5 |
28 |
Continued as Agent (Intelligence). |
5 |
32 |
Go undercover to investigate an enemy. |
5 |
32 |
Nearly killed. Owe 15,000 for medical bills. |
5 |
32 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
6 |
32 |
Continued as Agent (Intelligence). |
6 |
33 |
Established a network of contacts. Gain 3 contacts. |
6 |
36 |
Promoted to Agent (Intelligence) rank 3. |
7 |
36 |
Continued as Agent (Intelligence). |
7 |
39 |
Morgan Borthwell's work ends up coming home with Morgan Borthwell, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
8 |
39 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
39 |
Retired at age 39. |
8 |
39 |
Retired. |
8 |
41 |
Gained a contact. |
9 |
43 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
45 |
Good fortune. |
10 |
47 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
51 |
A new romantic starts. Gain an Ally. |
11 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
52 |
Good fortune. |
12 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
57 |
Birth or Death involving a family member or close friend. |
13 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
62 |
Victim of a crime. |
14 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
67 |
Gained a contact. |
15 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
68 |
A new romantic starts. Gain an Ally. |
16 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
72 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
17 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
79 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
81 |
A new romantic starts. Gain an Ally. |
19 |
83 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
84 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
87 |
Aging Crisis. Owe 60,000 for medical bills. |
20 |
89 |
Moved to a new world. |
21 |
91 |
Aging Crisis. Owe 50,000 for medical bills. |