Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
2 |
19 |
Entered University. |
2 |
23 |
Spent the college years partying. |
2 |
23 |
Graduated. |
3 |
23 |
Continued as Drifter (Barbarian). |
3 |
25 |
Murphy Welter do not know what happened to Murphy Welter. There is a gap in Murphy Welter's memory. |
4 |
25 |
Became a Scout (Courier). |
4 |
27 |
When dealing with an alien race, Murphy Welter have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
4 |
29 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
5 |
29 |
Continued as Scout (Courier). |
5 |
30 |
Murphy Welter have no idea what happened to Murphy Welter – they found Murphy Welter's ship drifting on the fringes of friendly space. |
6 |
30 |
Failed to qualify for Free Trader (Merchant). |
6 |
30 |
Submitted to the draft. |
6 |
30 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
33 |
Murphy Welter's work ends up coming home with Murphy Welter, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
7 |
33 |
Failed to qualify for Field Researcher (Scholar). |
7 |
33 |
Switched to Drifter (Wanderer). |
7 |
34 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
8 |
34 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
37 |
Murphy Welter retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
38 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
38 |
Retired at age 38. |
9 |
38 |
Continued as Believer (Missionary/Humanitarian). |
9 |
41 |
Contact with Government. |
10 |
42 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
42 |
Continued as Believer (Missionary/Humanitarian). |
10 |
44 |
Murphy Welter come into conflict with a splinter group Murphy Welter's own religion which maintains Murphy Welter's version is the wrong one. Gain 1 Rivals. |
11 |
44 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
44 |
Retired. |
11 |
48 |
A new romantic starts. Gain an Ally. |
12 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
49 |
A new romantic starts. Gain an Ally. |
13 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
53 |
Good fortune. |
14 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
58 |
Good fortune. |
15 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
64 |
A new romantic starts. Gain an Ally. |
16 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
65 |
Good fortune. |
17 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
71 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
76 |
Find Ancient Technology. |
19 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
78 |
Good fortune. |
20 |
80 |
Aging Crisis. Owe 30,000 for medical bills. |
20 |
83 |
Good fortune. |
21 |
84 |
Aging Crisis. Owe 10,000 for medical bills. |
21 |
88 |
A new romantic starts. Gain an Ally. |
22 |
88 |
Aging Crisis. Owe 30,000 for medical bills. |
22 |
89 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
23 |
92 |
Aging Crisis. Owe 10,000 for medical bills. |