Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
2 |
19 |
Became a Drifter (Scavenger). |
2 |
20 |
Attempted a risky adventure and was wildly successful. |
2 |
23 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
23 |
Continued as Drifter (Scavenger). |
3 |
24 |
Betrayed by a friend. One of Norris McDermot's Contacts or Allies betrays Norris McDermot, ending Norris McDermot's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
24 |
Failed to qualify for Thief (Rogue). |
4 |
24 |
Submitted to the draft. |
4 |
24 |
Became a Marine (Ground Assault) with the new title Marine. |
4 |
28 |
Norris McDermot is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
5 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
32 |
Given advanced training in a specialist field |
5 |
32 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
32 |
Continued as Merchant (Merchant Marine). |
6 |
33 |
Victim of a crime |
6 |
36 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
36 |
Continued as Merchant (Merchant Marine). |
7 |
37 |
Make an unexpected connection outside Norris McDermot's normal circles. Gain a Contact. |
8 |
40 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
40 |
Retired at age 40. |
8 |
40 |
Continued as Merchant (Merchant Marine). |
8 |
41 |
A good deal ensures Norris McDermot is living the high life for a few years. |
8 |
44 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
9 |
44 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
44 |
Continued as Merchant (Merchant Marine). |
9 |
47 |
Norris McDermot's business or ship thrives. |
9 |
48 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
10 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
48 |
Continued as Merchant (Merchant Marine). |
10 |
50 |
Risk Norris McDermot's fortune on a possibility lucrative deal and win. |
10 |
52 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
11 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
52 |
Continued as Merchant (Merchant Marine). |
11 |
56 |
Embroiled in legal trouble. |
11 |
56 |
Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain. |
12 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
56 |
Continued as Merchant (Merchant Marine). |
12 |
60 |
Make an unexpected connection outside Norris McDermot's normal circles. Gain a Contact. |
12 |
60 |
Promoted to Merchant (Merchant Marine) rank 7. |
12 |
60 |
Forced to muster out. |
13 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
60 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
13 |
61 |
Norris McDermot secretly provide religious rites for a dying leader or noble, although they do not share Norris McDermot's faith. Gain an Ally in the family and a Rival who disagrees with Norris McDermot's choice. |
13 |
64 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
14 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
64 |
Continued as Believer (Holy Warrior). |
14 |
65 |
Norris McDermot is sent to a new community or parish to preach The Word among the poor. |
14 |
68 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
15 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
68 |
Continued as Believer (Holy Warrior). |
15 |
70 |
Norris McDermot is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
16 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
72 |
Continued as Believer (Holy Warrior). |
16 |
74 |
Norris McDermot have been following false teachings! |
17 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
74 |
Retired. |
17 |
76 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
18 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
82 |
Gained a contact. |
19 |
82 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
86 |
Gained a contact. |
20 |
86 |
Aging Crisis. Owe 20,000 for medical bills. |
20 |
87 |
Gained a contact. |
21 |
90 |
Aging Crisis. Owe 60,000 for medical bills. |
21 |
92 |
Birth or Death involving a family member or close friend. |
22 |
94 |
Aging Crisis. Owe 50,000 for medical bills. |