Retired Director Okey Bluit  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 94 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 3 (-1) 1 (-2)111631
Not trustworthy
 
Skills
Admin 1
Astrogation 0
Athletics (Dexterity) 1
Athletics (Endurance) 1
Broker 1
Carouse 1
Deception 2
Drive (Walker) 1
Electronics (Computers) 1
Engineer (Life Support) 1
Flyer (Grav) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Investigate 2
Mechanic 0
Medic 1
Melee (Grapple) 1
Navigation 1
Persuade 3
Pilot 0
Profession (Sports) 0
Recon 3
Science (Social Sciences/Belief) 1
Streetwise 3
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Explorer Scout12
Drifter Wanderer 13
Drifter Scavenger 11
Agent Corporate Agent Director67
Believer Mainstream Believer Initiate15
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Nevaeh Pena Rival 1 1 0 0 Sydite (F/33)
Hazel Alvarez Enemy 0 4 5 2 Darmine (F/26)
Elvera Jacobs Rival 0 2 1 2 Darmine (F/56)
Elvera Jacobs belongs to an uncommon alien species.
Verdie Fitzgerald Enemy 0 3 3 3 Vanejenese (F/67)
Tuihryohwah A'eawiylrei Contact 2 1 1 0 Aslan (M/13)
Angie Plundell Contact 3 1 0 5 Darmine (F/42)
Angie Plundell gained influence with the character’s assistance.
Buck Freeman Contact 3 0 1 4 Yilean (M/31)
Buck Freeman's influence is diminished.
Royce Candy Ally 3 0 1 2 Darmine (M/36)
May Purcell Rival 2 1 3 3 Darmine (M/35)
 
Term Age History
1 18 Failed to qualify for Army Academy (Military Academy).
1 18 Submitted to the draft.
1 18 Became a Scout (Explorer).
1 22 Okey Bluit survey an alien world.
1 22 Promoted to Scout (Explorer) rank 1 with the new title Scout.
2 22 Continued as Scout (Explorer).
2 26 Okey Bluit have no idea what happened to Okey Bluit – they found Okey Bluit's ship drifting on the fringes of friendly space.
3 26 Failed to qualify for Enforcer (Rogue).
3 26 Became a Drifter (Wanderer).
3 29 Attacked by enemies that Okey Bluit easily defeat.
3 29 Gain Enemy if Okey Bluit don't already have one.
3 30 Promoted to Drifter (Wanderer) rank 1.
4 30 Continued as Drifter (Wanderer).
4 34 A romantic relationship ends badly. Gain a Rival or Enemy.
5 34 Continued as Drifter (Wanderer).
5 38 Suffer from a life-threatening illness.
6 38 Failed to qualify for Intelligence (Agent).
6 38 Switched to Drifter (Scavenger).
6 42 Offered job by a patron. Now owe him a favor.
6 42 Promoted to Drifter (Scavenger) rank 1.
7 42 Became a Agent (Corporate Agent).
7 43 Go undercover to investigate an enemy.
7 43 A revolution, attack or other unusual event throws Okey Bluit's life into chaos, forcing Okey Bluit to leave the planet.
7 46 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
8 46 Continued as Agent (Corporate Agent).
8 50 Befriended by a senior agent.
8 50 Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent.
9 50 Continued as Agent (Corporate Agent).
9 51 Given specialist training in vehicles.
10 54 Continued as Agent (Corporate Agent).
10 57 A romantic relationship ends badly. Gain a Rival or Enemy.
10 58 Promoted to Agent (Corporate Agent) rank 3.
11 58 Aging Crisis. Owe 40,000 for medical bills.
11 58 Retired at age 58.
11 58 Continued as Agent (Corporate Agent).
11 59 Rewarded for a successful mission.
11 62 Promoted to Agent (Corporate Agent) rank 4 with the new title Special Agent.
12 62 Aging Crisis. Owe 30,000 for medical bills.
12 62 Continued as Agent (Corporate Agent).
12 63 Go undercover to investigate an enemy.
12 64 Okey Bluit is rewarded for Okey Bluit's diligence or cunning.
12 66 Promoted to Agent (Corporate Agent) rank 5 with the new title Assistant Director.
13 66 Aging Crisis. Owe 30,000 for medical bills.
13 66 Continued as Agent (Corporate Agent).
13 67 Established a network of contacts. Gain 3 contacts.
13 70 Promoted to Agent (Corporate Agent) rank 6 with the new title Director.
13 70 Forced to muster out.
14 70 Aging Crisis. Owe 40,000 for medical bills.
14 70 Became a Believer (Mainstream Believer) with the new title Lay Person.
14 71 Okey Bluit secretly provide religious rites for a dying leader or noble, although they do not share Okey Bluit's faith. Gain an Ally in the family and a Rival who disagrees with Okey Bluit's choice.
15 74 Aging Crisis. Owe 20,000 for medical bills.
15 74 Continued as Believer (Mainstream Believer).
15 76 Okey Bluit retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
16 78 Aging Crisis. Owe 10,000 for medical bills.
16 78 Continued as Believer (Mainstream Believer).
16 79 Okey Bluit is sent to a new community or parish to preach The Word among the poor.
16 82 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
17 82 Aging Crisis. Owe 10,000 for medical bills.
17 82 Continued as Believer (Mainstream Believer).
17 84 Okey Bluit is sent to a new community or parish to preach The Word among the poor.
18 86 Aging Crisis. Owe 10,000 for medical bills.
18 86 Continued as Believer (Mainstream Believer).
18 88 Okey Bluit retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
18 90 Forced to muster out.
19 90 Aging Crisis. Owe 40,000 for medical bills.
19 90 Retired.
19 92 Accused of a crime.
20 94 Aging Crisis. Owe 50,000 for medical bills.
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