Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
21 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
21 |
Entered Military Academy(Army Academy) |
2 |
24 |
Dropped out of military academy. |
3 |
24 |
Continued as Citizen (Corporate). |
3 |
28 |
Otha Reid's business expands, Otha Reid's corporation grows, or the colony thrives. |
3 |
28 |
Promoted to Citizen (Corporate) rank 1. |
4 |
28 |
Continued as Citizen (Corporate). |
4 |
31 |
Advanced training in a specialist field. |
4 |
32 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
5 |
32 |
Continued as Citizen (Corporate). |
5 |
34 |
Political upheaval strikes Otha Reid's homeworld, and Otha Reid is caught up in the revolution. |
5 |
36 |
Promoted to Citizen (Corporate) rank 3. |
6 |
36 |
Continued as Citizen (Corporate). |
6 |
38 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
38 |
Failed to qualify for Cavalry (Army). |
7 |
38 |
Became a Drifter (Barbarian). |
7 |
42 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
8 |
42 |
Failed to qualify for Intelligence (Agent). |
8 |
42 |
Continued as Drifter (Barbarian). |
8 |
43 |
Otha Reid run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
43 |
Became a Scout (Courier). |
9 |
47 |
Gained a contact. |
9 |
47 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
10 |
47 |
Continued as Scout (Courier). |
10 |
49 |
Good fortune |
10 |
51 |
Promoted to Scout (Courier) rank 2. |
11 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Continued as Scout (Courier). |
11 |
52 |
Serve as the courier for an important message from the Imperium. |
11 |
55 |
Promoted to Scout (Courier) rank 3 with the new title Senior Scout. |
12 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
55 |
Continued as Scout (Courier). |
12 |
56 |
Otha Reid spend a great deal of time on the fringes of Charted Space. |
12 |
56 |
Gain a contact in an alien race. |
12 |
59 |
Promoted to Scout (Courier) rank 4. |
13 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
59 |
Continued as Scout (Courier). |
13 |
62 |
Otha Reid's ship is ambushed by enemy vessels. Otha Reid successfully ran to the jump point. |
13 |
63 |
Promoted to Scout (Courier) rank 5. |
14 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
63 |
Continued as Scout (Courier). |
14 |
64 |
Nearly killed. Owe 20,000 for medical bills. |
15 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
64 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
15 |
65 |
Otha Reid is chosen to represent Otha Reid's faith in a vid show or other highly public forum. |
16 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
68 |
Continued as Believer (Missionary/Humanitarian). |
16 |
70 |
Otha Reid is chosen to represent Otha Reid's faith in a vid show or other highly public forum. |
16 |
72 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
17 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
72 |
Continued as Believer (Missionary/Humanitarian). |
17 |
76 |
Otha Reid is sent to a new community or parish to preach The Word among the poor. |
18 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
76 |
Continued as Believer (Missionary/Humanitarian). |
18 |
78 |
Otha Reid refused an offer of inducements to betray Otha Reid's faith. Gain 5 enemies. |
18 |
80 |
Forced to muster out. |
19 |
80 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
80 |
Retired. |
19 |
82 |
Birth or Death involving a family member or close friend. |
20 |
84 |
Aging Crisis. Owe 60,000 for medical bills. |
20 |
86 |
Betrayal. Convert an Ally into a Rival or Enemy. |
21 |
88 |
Aging Crisis. Owe 20,000 for medical bills. |
21 |
91 |
A new romantic starts. Gain an Ally. |
22 |
92 |
Aging Crisis. Owe 40,000 for medical bills. |