Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
20 |
Nearly killed. Owe 8,750 for medical bills. |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
23 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
24 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
24 |
Continued as Drifter (Scavenger). |
3 |
25 |
Selmer Evans do not know what happened to Selmer Evans. There is a gap in Selmer Evans's memory. |
4 |
25 |
Became a Scout (Explorer). |
4 |
26 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
26 |
Failed to qualify for Physician (Scholar). |
5 |
26 |
Switched to Drifter (Barbarian). |
5 |
27 |
Gained a contact. |
5 |
30 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
30 |
Continued as Drifter (Barbarian). |
6 |
32 |
Betrayed by a friend. One of Selmer Evans's Contacts or Allies betrays Selmer Evans, ending Selmer Evans's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
32 |
Failed to qualify for Corporate (Citizen). |
7 |
32 |
Returned to Drifter (Scavenger). |
7 |
36 |
Suffer from a life-threatening illness. |
8 |
36 |
Failed to qualify for Broker (Merchant). |
8 |
36 |
Submitted to the draft. |
8 |
36 |
Became a Army (Army Support) with the new title Private. |
8 |
39 |
Surrounded and outnumbered by the enemy, Selmer Evans hold out until relief arrives. |
9 |
40 |
Continued as Army (Army Support). |
9 |
42 |
Thrown into a brutal ground war |
9 |
44 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
10 |
44 |
Continued as Army (Army Support). |
10 |
46 |
Forced out after co-operating with military investigation in commanding officer's illegal activity. |
11 |
46 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
46 |
Retired at age 46. |
11 |
46 |
Retired. |
11 |
49 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
51 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
57 |
Gained a contact. |
14 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
64 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
70 |
Gained a contact. |
17 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
72 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
18 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
78 |
Lightly injured, no permanent damage. Fully recovered. |
19 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
82 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
20 |
82 |
Aging Crisis. Owe 60,000 for medical bills. |
20 |
83 |
Moved to a new world. |
21 |
86 |
Aging Crisis. Owe 50,000 for medical bills. |
21 |
90 |
Lost eye or limb. Owe 5,000 for medical bills. |
22 |
90 |
Aging Crisis. Owe 50,000 for medical bills. |
22 |
94 |
Betrayal. Convert an Ally into a Rival or Enemy. |
23 |
94 |
Aging Crisis. Owe 10,000 for medical bills. |