Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
20 |
A prank goes horribly wrong. Gain an Enemy |
1 |
22 |
Graduated. |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
23 |
Vessel participates in a diplomatic mission. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Navy (Line/Crew) with previous rank. |
3 |
29 |
Special assignment or duty on board ship. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Returned to Navy (Engineer/Gunner). |
4 |
34 |
Shuur A is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Shuur A as an Enemy. |
5 |
34 |
Became a Scholar (Scientist). |
5 |
37 |
Advanced training in a specialist field. |
5 |
38 |
Promoted to Scholar (Scientist) rank 1. |
6 |
38 |
Continued as Scholar (Scientist). |
6 |
40 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
42 |
Continued as Scholar (Scientist). |
7 |
43 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
46 |
Promoted to Scholar (Scientist) rank 2. |
8 |
46 |
Continued as Scholar (Scientist). |
8 |
50 |
Refuse to join a cheat in some fashion. |
8 |
50 |
Forced to muster out. |
9 |
50 |
Failed to qualify for Colonist (Citizen). |
9 |
50 |
Became a Drifter (Wanderer). |
9 |
52 |
Survived a risky adventure but gained nothing. |
9 |
54 |
Promoted to Drifter (Wanderer) rank 1. |
10 |
54 |
Continued as Drifter (Wanderer). |
10 |
57 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
11 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
57 |
Retired at age 57. |
11 |
57 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
60 |
Shuur A come into conflict with a splinter group Shuur A's own religion which maintains Shuur A's version is the wrong one. Gain 2 Rivals. |
12 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
60 |
Retired. |
12 |
61 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
66 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
72 |
Moved to a new world. |
15 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
76 |
A new romantic starts. Gain an Ally. |
16 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
78 |
Gained a contact. |
17 |
80 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
84 |
Good fortune. |
18 |
84 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
88 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
88 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
92 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
20 |
92 |
Aging Crisis. Owe 30,000 for medical bills. |