Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Sidney Tucker do not know what happened to Sidney Tucker. There is a gap in Sidney Tucker's memory. |
2 |
20 |
Failed to qualify for Artist (Entertainer). |
2 |
20 |
Switched to Drifter (Barbarian). |
2 |
23 |
Sidney Tucker do not know what happened to Sidney Tucker. There is a gap in Sidney Tucker's memory. |
3 |
23 |
Became a Scout (Courier). |
3 |
26 |
Sidney Tucker survey an alien world. |
4 |
27 |
Continued as Scout (Courier). |
4 |
31 |
Spend several years jumping from world to world in Sidney Tucker's scout ship. |
4 |
31 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
5 |
31 |
Continued as Scout (Courier). |
5 |
35 |
Spend several years jumping from world to world in Sidney Tucker's scout ship. |
5 |
35 |
Promoted to Scout (Courier) rank 2. |
6 |
35 |
Continued as Scout (Courier). |
6 |
39 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
39 |
Forced to muster out. |
7 |
39 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
43 |
Sidney Tucker come into conflict with a splinter group Sidney Tucker's own religion which maintains Sidney Tucker's version is the wrong one. Gain 2 Rivals. |
8 |
43 |
Became a Scholar (Physician). |
8 |
46 |
Gained a contact. |
9 |
47 |
Attempted to change assignments. |
9 |
47 |
Failed to qualify for Field Researcher (Scholar). |
9 |
47 |
Continued as Scholar (Physician). |
9 |
48 |
Moved to a new world. |
10 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Continued as Scholar (Physician). |
10 |
54 |
Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
11 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
54 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
55 |
Sidney Tucker aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
12 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
55 |
Retired. |
12 |
59 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
62 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
65 |
Victim of a crime. |
15 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
71 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
72 |
Victim of a crime. |
17 |
75 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
76 |
Gained a contact. |
18 |
79 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
82 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
83 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
87 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
87 |
Aging Crisis. Owe 60,000 for medical bills. |
20 |
91 |
Betrayal. Convert an Ally into a Rival or Enemy. |
21 |
91 |
Aging Crisis. Owe 50,000 for medical bills. |