Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Support (Army). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
A sudden war destroys Thaddeus Walsham's trade routes and contacts, forcing Thaddeus Walsham to flee that region of space. |
1 |
20 |
Gain rebels as Enemy |
2 |
20 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
21 |
Thaddeus Walsham faith enjoys an explosion of popularity largely thanks to Thaddeus Walsham's efforts. |
2 |
21 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
2 |
24 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
3 |
24 |
Continued as Believer (Missionary/Humanitarian). |
3 |
27 |
Thaddeus Walsham secretly provide religious rites for a dying leader or noble, although they do not share Thaddeus Walsham's faith. Gain an Ally in the family and a Rival who disagrees with Thaddeus Walsham's choice. |
3 |
28 |
Forced to muster out. |
4 |
28 |
Became a Rogue (Thief). |
4 |
32 |
Crime pays off. Gain victim as Enemy. |
4 |
32 |
Promoted to Rogue (Thief) rank 1. |
5 |
32 |
Continued as Rogue (Thief). |
5 |
35 |
Arrested and charged. |
5 |
35 |
Hired a lawyer to beat the charges. |
5 |
36 |
Promoted to Rogue (Thief) rank 2. |
6 |
36 |
Continued as Rogue (Thief). |
6 |
37 |
Betrayed by a friend. One of Thaddeus Walsham's Contacts or Allies betrays Thaddeus Walsham, ending Thaddeus Walsham's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
37 |
Failed to qualify for Corporate Agent (Agent). |
7 |
37 |
Became a Drifter (Barbarian). |
7 |
41 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
41 |
Continued as Drifter (Barbarian). |
8 |
43 |
Find valuable salvage. |
9 |
45 |
Continued as Drifter (Barbarian). |
9 |
48 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
10 |
49 |
Continued as Drifter (Barbarian). |
10 |
53 |
Forced to muster out. |
11 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Retired. |
11 |
57 |
Gained a contact. |
12 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
61 |
Moved to a new world. |
13 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
62 |
Accused of a crime. |
14 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
68 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
15 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
79 |
Moved to a new world. |
18 |
81 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
85 |
Gained a contact. |
19 |
85 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
88 |
A new romantic starts. Gain an Ally. |
20 |
89 |
Aging Crisis. Owe 30,000 for medical bills. |
20 |
93 |
A new romantic starts. Gain an Ally. |
21 |
93 |
Aging Crisis. Owe 40,000 for medical bills. |