Retired Craftsman Waverly Jacobs  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 94 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 4 (-1) 3 (-1)111943
Flippant, Penitent, Preoccupied
 
Skills
Admin 1
Advocate 1
Animals (Handling) 1
Astrogation 0
Athletics (Dexterity) 2
Carouse 3
Drive (Track) 2
Drive (Wheel) 1
Electronics 0
Flyer (Ornithopter) 1
Gun Combat (Archaic) 2
Gun Combat (Energy) 1
Leadership 1
Mechanic 1
Persuade 2
Pilot 0
Profession (Sports/Team Ball Sports) 1
Science (Space Sciences/Cosmology) 1
Science (Social Sciences/Linguistics) 1
Science (Life Sciences/Psionicology) 1
Steward 1
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 02
Citizen Worker Craftsman48
Believer Holy Warrior Combat Leader24
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Forest Hansen Rival 1 1 4 1 Halka (M/64)
Segmur Gisgi Duuspekap Ally 3 0 1 6 Vilani, Imperium (F/54)
Segmur Gisgi Duuspekap gains in power and influence.
Claudia Watton Rival 2 2 1 1 Dynchia (F/51)
Claudia Watton is in desperate trouble and could use the character’s help.
Arthur Berry Enemy 0 3 2 0 Dynchia (M/43)
Vickie James Ally 3 0 1 0 Dynchia (F/48)
Ellie Moynihan Contact 2 2 1 0 Ayansh'i (F/30)
Clovis Weakman Contact 2 1 0 5 Halka (M/50)
Clovis Weakman is in desperate trouble and could use the character’s help.
 
Term Age History
1 18 Became a Drifter (Scavenger).
1 21 Good fortune
2 22 Continued as Drifter (Scavenger).
2 24 Betrayed by a friend. One of Waverly Jacobs's Contacts or Allies betrays Waverly Jacobs, ending Waverly Jacobs's career. That Contact or Ally becomes a Rival or Enemy.
3 24 Became a Citizen (Worker).
3 28 Waverly Jacobs's business expands, Waverly Jacobs's corporation grows, or the colony thrives.
3 28 Promoted to Citizen (Worker) rank 1.
4 28 Continued as Citizen (Worker).
4 31 Political upheaval strikes Waverly Jacobs's homeworld, and Waverly Jacobs is caught up in the revolution.
5 32 Continued as Citizen (Worker).
5 35 Advanced training in a specialist field.
6 36 Continued as Citizen (Worker).
6 37 Advanced training in a specialist field.
7 40 Continued as Citizen (Worker).
7 44 Waverly Jacobs's business expands, Waverly Jacobs's corporation grows, or the colony thrives.
7 44 Promoted to Citizen (Worker) rank 2 with the new title Technician.
8 44 Continued as Citizen (Worker).
8 45 A revolution, attack or other unusual event throws Waverly Jacobs's life into chaos, forcing Waverly Jacobs to leave the planet.
8 48 Promoted to Citizen (Worker) rank 3.
9 48 Continued as Citizen (Worker).
9 50 Spent time maintaining and using heavy vehicles.
9 52 Promoted to Citizen (Worker) rank 4 with the new title Craftsman.
10 52 Continued as Citizen (Worker).
10 56 Good fortune
10 56 Forced to muster out.
11 56 Aging Crisis. Owe 30,000 for medical bills.
11 56 Retired at age 56.
11 56 Became a Believer (Holy Warrior) with the new title Hopeful.
11 57 Waverly Jacobs is chosen to represent Waverly Jacobs's faith in a vid show or other highly public forum.
12 60 Aging Crisis. Owe 30,000 for medical bills.
12 60 Continued as Believer (Holy Warrior).
12 61 A romantic relationship ends badly. Gain a Rival or Enemy.
12 64 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
13 64 Aging Crisis. Owe 20,000 for medical bills.
13 64 Continued as Believer (Holy Warrior).
13 65 Waverly Jacobs secretly provide religious rites for a dying leader or noble, although they do not share Waverly Jacobs's faith. Gain an Ally in the family and a Rival who disagrees with Waverly Jacobs's choice.
13 68 Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader.
14 68 Aging Crisis. Owe 20,000 for medical bills.
14 68 Continued as Believer (Holy Warrior).
14 69 Waverly Jacobs aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
15 69 Aging Crisis. Owe 30,000 for medical bills.
15 69 Retired.
15 71 A new romantic starts. Gain an Ally.
16 73 Aging Crisis. Owe 20,000 for medical bills.
16 76 Gained a contact.
17 77 Aging Crisis. Owe 60,000 for medical bills.
17 78 Betrayal. Convert an Ally into a Rival or Enemy.
18 81 Aging Crisis. Owe 40,000 for medical bills.
18 85 Good fortune.
19 85 Aging Crisis. Owe 10,000 for medical bills.
19 87 Gained a contact.
20 89 Aging Crisis. Owe 60,000 for medical bills.
20 91 Birth or Death involving a family member or close friend.
21 93 Aging Crisis. Owe 60,000 for medical bills.
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