Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
21 |
Involved in a gambling ring. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
26 |
Nearly killed. Owe 20,000 for medical bills. |
3 |
26 |
Became a Marine (Star Marine) with the new title Marine. |
3 |
28 |
A mission goes disastrously wrong due to Winston Byrd's commander’s error or incompetence, but Winston Byrd survive. |
3 |
28 |
Report commander and gain an Enemy. |
3 |
30 |
Commissioned in Marine (Star Marine) with the new title Lieutenant. |
3 |
30 |
Forced to continue current assignment |
3 |
30 |
Promoted to Marine (Star Marine) officer rank 2 with the new title Captain. |
4 |
30 |
Continued as Marine (Star Marine). |
4 |
34 |
A mission goes wrong and Winston Byrd is stranded behind enemy lines. Ejected from the service. |
5 |
34 |
Failed to qualify for Journalist (Entertainer). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Navy (Flight) with the new title Crewman. |
5 |
37 |
Special assignment or duty on board ship. |
5 |
38 |
Attempt at commissioned failed. |
5 |
38 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
6 |
38 |
Continued as Navy (Flight). |
6 |
39 |
Winston Byrd is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Winston Byrd as an Enemy. |
7 |
39 |
Became a Merchant (Free Trader). |
7 |
43 |
Given advanced training in a specialist field |
7 |
43 |
Promoted to Merchant (Free Trader) rank 1. |
8 |
43 |
Continued as Merchant (Free Trader). |
8 |
46 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
47 |
Continued as Merchant (Free Trader). |
9 |
49 |
A series of bad deals and decisions force Winston Byrd into bankruptcy. Winston Byrd salvages what Winston Byrd can. |
10 |
49 |
Became a Drifter (Scavenger). |
10 |
51 |
Good fortune |
11 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Continued as Drifter (Scavenger). |
11 |
54 |
Lightly injured, no permanent damage. Fully recovered. |
12 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
54 |
Retired. |
12 |
55 |
A new romantic starts. Gain an Ally. |
13 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
60 |
Birth or Death involving a family member or close friend. |
14 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
66 |
Amnesia. |
15 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
68 |
Gained a contact. |
16 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
73 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
75 |
Moved to a new world. |
18 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
82 |
Accused of a crime. |
19 |
82 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
85 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
86 |
Aging Crisis. Owe 50,000 for medical bills. |
20 |
87 |
Gained a contact. |
21 |
90 |
Aging Crisis. Owe 40,000 for medical bills. |
21 |
91 |
Moved to a new world. |
22 |
94 |
Aging Crisis. Owe 10,000 for medical bills. |