Retired Scout Aaron Gardiner  

Species Age Sex Str Dex End Int Edu SocUPP
Traltar 95 M 1 (-2) 1 (-2) 1 (-2) 2 (-2) 9 (1) 1 (-2)111291
Flagging, Constricting
 
Skills
Admin 0
Advocate 1
Astrogation 0
Athletics 0
Broker 1
Diplomat 1
Drive (Walker) 1
Electronics (Computers) 1
Electronics (Remote Ops) 1
Flyer (Rotor) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Heavy Weapons 0
Jack-of-All-Trades 1
Leadership 1
Mechanic 0
Melee (Blade) 1
Persuade 2
Science (Social Sciences/Psychology) 1
Stealth 0
Streetwise 1
Tactics 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Marine Ground Assault Lance Corporal11
Drifter Barbarian 02
Merchant Broker 24
Scholar Scientist 12
Scout Surveyor Scout12
Believer Missionary/Humanitarian Junior Project Worker01
Drifter Scavenger 01
Retired 09
 
Name Type Affinity Enmity Power Influence Species
Hayward Teague Ally 3 0 4 1 Cassilldan (M/67)
Mettie Nisbet Contact 1 1 1 1 Traltar (F/47)
Delma Matthews Ally 3 0 1 5 Murrissi (F/29)
Mintie Gregory Rival 1 2 0 4 Traltar (F/50)
Mintie Gregory is found or reported dead.
Helen Robinson Rival 1 0 0 1 Traltar (F/28)
Simeon Alvarez Rival 2 1 3 1 Dynchia (M/52)
Lenard Andrews Ally 3 0 0 0 Traltar (M/29)
Lenard Andrews has negatively life-changing event.
Carmela Finnerty Ally 5 0 0 0 Traltar (F/80)
Carmela Finnerty is diminished in both power and influence.
Carmela Finnerty has had an unexpected run of good fortune lately.
Louella Forbes Contact 1 1 4 1 Traltar (F/58)
Felicia Batt Ally 4 0 2 2 Traltar (F/33)
Wilhelmine Dixon Enemy 0 4 1 1 Ne Kraeda ren Kelva (F/90)
Relationship redefined. Ally becomes an enemy.
 
Term Age History
1 18 Became a Marine (Ground Assault) with the new title Marine.
1 22 Advanced training in a specialist field
1 22 Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal.
2 22 Voluntarily left Ground Assault
2 22 Failed to qualify for Army Support (Army).
2 22 Became a Drifter (Barbarian).
2 23 Nearly killed. Owe 22,500 for medical bills.
3 23 Became a Merchant (Broker).
3 26 Given advanced training in a specialist field
4 27 Continued as Merchant (Broker).
4 28 A new romantic starts. Gain an Ally.
4 31 Promoted to Merchant (Broker) rank 1.
5 31 Continued as Merchant (Broker).
5 35 Make an unexpected connection outside Aaron Gardiner's normal circles. Gain a Contact.
5 35 Promoted to Merchant (Broker) rank 2.
6 35 Continued as Merchant (Broker).
6 36 A good deal ensures Aaron Gardiner is living the high life for a few years.
6 39 Forced to muster out.
7 39 Became a Scholar (Scientist).
7 40 Entangled in a bureaucratic or legal morass that distracts Aaron Gardiner from Aaron Gardiner's work.
7 43 Promoted to Scholar (Scientist) rank 1.
8 43 Continued as Scholar (Scientist).
8 45 Moved to a new world.
9 47 Voluntarily left Scientist
9 47 Became a Scout (Surveyor).
9 50 When dealing with an alien race, Aaron Gardiner have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
9 51 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
10 51 Continued as Scout (Surveyor).
10 53 Psychologically damaged by Aaron Gardiner's time in the scouts.
11 53 Returned to Drifter (Barbarian).
11 54 Nearly killed. Fully recovered. Owe 25,000 for medical bills.
12 54 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
12 56 Aaron Gardiner come into conflict with a splinter group Aaron Gardiner's own religion which maintains Aaron Gardiner's version is the wrong one. Gain 3 Rivals.
13 56 Switched to Drifter (Scavenger).
13 57 Suffer from a life-threatening illness.
14 57 Aging Crisis. Owe 50,000 for medical bills.
14 57 Retired at age 57.
14 57 Retired.
14 59 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 61 Aging Crisis. Owe 30,000 for medical bills.
15 62 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16 65 Aging Crisis. Owe 10,000 for medical bills.
16 66 Gained a contact.
17 69 Aging Crisis. Owe 30,000 for medical bills.
17 70 Moved to a new world.
18 73 Aging Crisis. Owe 50,000 for medical bills.
18 74 Scarred. Fully recovered. Owe 10,000 for medical bills.
19 77 Aging Crisis. Owe 40,000 for medical bills.
19 81 Moved to a new world.
20 81 Aging Crisis. Owe 30,000 for medical bills.
20 84 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
21 85 Aging Crisis. Owe 60,000 for medical bills.
21 86 A new romantic starts. Gain an Ally.
22 89 Aging Crisis. Owe 60,000 for medical bills.
22 90 Moved to a new world.
23 93 Aging Crisis. Owe 60,000 for medical bills.
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