Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
22 |
Advanced training in a specialist field |
1 |
22 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
2 |
22 |
Voluntarily left Ground Assault |
2 |
22 |
Failed to qualify for Army Support (Army). |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
23 |
Nearly killed. Owe 22,500 for medical bills. |
3 |
23 |
Became a Merchant (Broker). |
3 |
26 |
Given advanced training in a specialist field |
4 |
27 |
Continued as Merchant (Broker). |
4 |
28 |
A new romantic starts. Gain an Ally. |
4 |
31 |
Promoted to Merchant (Broker) rank 1. |
5 |
31 |
Continued as Merchant (Broker). |
5 |
35 |
Make an unexpected connection outside Aaron Gardiner's normal circles. Gain a Contact. |
5 |
35 |
Promoted to Merchant (Broker) rank 2. |
6 |
35 |
Continued as Merchant (Broker). |
6 |
36 |
A good deal ensures Aaron Gardiner is living the high life for a few years. |
6 |
39 |
Forced to muster out. |
7 |
39 |
Became a Scholar (Scientist). |
7 |
40 |
Entangled in a bureaucratic or legal morass that distracts Aaron Gardiner from Aaron Gardiner's work. |
7 |
43 |
Promoted to Scholar (Scientist) rank 1. |
8 |
43 |
Continued as Scholar (Scientist). |
8 |
45 |
Moved to a new world. |
9 |
47 |
Voluntarily left Scientist |
9 |
47 |
Became a Scout (Surveyor). |
9 |
50 |
When dealing with an alien race, Aaron Gardiner have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
9 |
51 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
10 |
51 |
Continued as Scout (Surveyor). |
10 |
53 |
Psychologically damaged by Aaron Gardiner's time in the scouts. |
11 |
53 |
Returned to Drifter (Barbarian). |
11 |
54 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
12 |
54 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
56 |
Aaron Gardiner come into conflict with a splinter group Aaron Gardiner's own religion which maintains Aaron Gardiner's version is the wrong one. Gain 3 Rivals. |
13 |
56 |
Switched to Drifter (Scavenger). |
13 |
57 |
Suffer from a life-threatening illness. |
14 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
57 |
Retired at age 57. |
14 |
57 |
Retired. |
14 |
59 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
62 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
66 |
Gained a contact. |
17 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
70 |
Moved to a new world. |
18 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
74 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
19 |
77 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
81 |
Moved to a new world. |
20 |
81 |
Aging Crisis. Owe 30,000 for medical bills. |
20 |
84 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
21 |
85 |
Aging Crisis. Owe 60,000 for medical bills. |
21 |
86 |
A new romantic starts. Gain an Ally. |
22 |
89 |
Aging Crisis. Owe 60,000 for medical bills. |
22 |
90 |
Moved to a new world. |
23 |
93 |
Aging Crisis. Owe 60,000 for medical bills. |