Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
21 |
Moved to a new world. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Army (Infantry). |
2 |
25 |
Advanced training in a specialist field |
2 |
26 |
Promoted to Army (Infantry) rank 2 with the new title Corporal. |
3 |
26 |
Voluntarily left Infantry |
3 |
26 |
Failed to qualify for Artist (Entertainer). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
30 |
A series of bad deals and decisions force Akoukfallourr Darrghtso into bankruptcy. Akoukfallourr Darrghtso salvages what Akoukfallourr Darrghtso can. |
4 |
30 |
Became a Entertainer (Artist). |
4 |
34 |
Gain a patron in the arts. Gain an Ally |
4 |
34 |
Promoted to Entertainer (Artist) rank 1. |
5 |
34 |
Continued as Entertainer (Artist). |
5 |
35 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
5 |
38 |
Promoted to Entertainer (Artist) rank 2. |
6 |
38 |
Continued as Entertainer (Artist). |
6 |
40 |
Public opinion turns on Akoukfallourr Darrghtso. |
7 |
40 |
Entered Merchant Academy with the Shipboard curriculum. |
7 |
43 |
Join a social movement. |
7 |
44 |
Graduated with honors. |
8 |
44 |
Returned to Merchant (Merchant Marine). |
8 |
44 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
44 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
48 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
9 |
48 |
Voluntarily left Merchant Marine |
9 |
48 |
Became a Rogue (Enforcer). |
9 |
49 |
Betrayed by a friend. One of Akoukfallourr Darrghtso's Contacts or Allies betrays Akoukfallourr Darrghtso, ending Akoukfallourr Darrghtso's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Retired. |
10 |
50 |
Moved to a new world. |
11 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
56 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
60 |
Good fortune. |
13 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
63 |
Gained a contact. |
14 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
69 |
Good fortune. |
15 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
71 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
77 |
Moved to a new world. |
17 |
77 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
78 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
81 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
83 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
85 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
89 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
89 |
Aging Crisis. Owe 40,000 for medical bills. |
20 |
91 |
A new romantic starts. Gain an Ally. |
21 |
93 |
Aging Crisis. Owe 10,000 for medical bills. |