Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
22 |
Angelo Austin foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Flight). |
2 |
23 |
Angelo Austin foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
26 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Voluntarily left Flight |
3 |
26 |
Failed to qualify for Corporate (Citizen). |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
29 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
4 |
29 |
Failed to qualify for Star Marine (Marine). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
33 |
A series of bad deals and decisions force Angelo Austin into bankruptcy. Angelo Austin salvages what Angelo Austin can. |
5 |
33 |
Became a Rogue (Enforcer). |
5 |
36 |
Involved in a feud with a rival criminal organization. |
5 |
36 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
6 |
37 |
Attempted to change assignments. |
6 |
37 |
Failed to qualify for Thief (Rogue). |
6 |
37 |
Continued as Rogue (Enforcer). |
6 |
38 |
Betrayed by a friend. One of Angelo Austin's Contacts or Allies betrays Angelo Austin, ending Angelo Austin's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
38 |
Failed to qualify for Explorer (Scout). |
7 |
38 |
Returned to Drifter (Wanderer). |
7 |
39 |
Offered job by a patron. Now owe him a favor. |
7 |
42 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
42 |
Switched to Merchant (Free Trader). |
8 |
46 |
Given advanced training in a specialist field |
8 |
46 |
Promoted to Merchant (Free Trader) rank 1. |
9 |
46 |
Continued as Merchant (Free Trader). |
9 |
50 |
Make an unexpected connection outside Angelo Austin's normal circles. Gain a Contact. |
9 |
50 |
Promoted to Merchant (Free Trader) rank 2. |
10 |
50 |
Continued as Merchant (Free Trader). |
10 |
52 |
A good deal ensures Angelo Austin is living the high life for a few years. |
11 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Continued as Merchant (Free Trader). |
11 |
57 |
Befriend a useful ally in one sphere. Gain an Ally. |
11 |
58 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
12 |
58 |
Continued as Merchant (Free Trader). |
12 |
61 |
Given advanced training in a specialist field |
12 |
62 |
Promoted to Merchant (Free Trader) rank 4. |
13 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
62 |
Voluntarily left Free Trader |
13 |
62 |
Retired. |
13 |
63 |
Birth or Death involving a family member or close friend. |
14 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
68 |
Gained a contact. |
15 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
72 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
78 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
79 |
Gained a contact. |
18 |
82 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
86 |
Moved to a new world. |
19 |
86 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
90 |
Gained a contact. |
20 |
90 |
Aging Crisis. Owe 60,000 for medical bills. |
20 |
92 |
Good fortune. |
21 |
94 |
Aging Crisis. Owe 50,000 for medical bills. |