Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
20 |
Suffered a deep tragedy. |
1 |
22 |
Dropped out of the psionic community. |
2 |
22 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
26 |
Opponents of Ansel Gardner's belief system ambush Ansel Gardner. |
2 |
26 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
26 |
Became a Citizen (Colonist). |
3 |
29 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
29 |
Failed to qualify for Army Support (Army). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
31 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
31 |
Became a Merchant (Free Trader). |
5 |
34 |
Embroiled in legal trouble. |
5 |
35 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
35 |
Continued as Merchant (Free Trader). |
6 |
39 |
A good deal ensures Ansel Gardner is living the high life for a few years. |
6 |
39 |
Promoted to Merchant (Free Trader) rank 2. |
7 |
39 |
Continued as Merchant (Free Trader). |
7 |
43 |
Given advanced training in a specialist field |
8 |
43 |
Continued as Merchant (Free Trader). |
8 |
47 |
A series of bad deals and decisions force Ansel Gardner into bankruptcy. Ansel Gardner salvages what Ansel Gardner can. |
9 |
47 |
Continued as Merchant (Free Trader). |
9 |
51 |
Imperial trade restrictions force Ansel Gardner out of business. |
10 |
51 |
Became a Rogue (Pirate) with the new title Lackey. |
10 |
52 |
A police detective or rival criminal forces Ansel Gardner to flee and vows to hunt Ansel Gardner down. Gain an Enemy. |
11 |
52 |
Returned to Believer (Missionary/Humanitarian). |
11 |
55 |
Ansel Gardner refused an offer of inducements to betray Ansel Gardner's faith. Gain 2 enemies. |
11 |
56 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
12 |
56 |
Continued as Believer (Missionary/Humanitarian). |
12 |
58 |
Ansel Gardner refused an offer of inducements to betray Ansel Gardner's faith. Gain 1 enemies. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
60 |
Retired at age 60. |
13 |
60 |
Continued as Believer (Missionary/Humanitarian). |
13 |
64 |
Good fortune |
13 |
64 |
Forced to muster out. |
14 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
64 |
Retired. |
14 |
67 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
69 |
Lightly injured, no permanent damage. Fully recovered. |
16 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
76 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
78 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
80 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
84 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
84 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
87 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
88 |
Aging Crisis. Owe 20,000 for medical bills. |
20 |
92 |
Good fortune. |
21 |
92 |
Aging Crisis. Owe 40,000 for medical bills. |