Retired Crewman Anson Lambert  

Species Age Sex Str Dex End Int Edu SocUPP
Libert 95 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 8 (0) 4 (-1)111384
Comfortable
 
Skills
Animals 0
Astrogation 1
Athletics 0
Broker 0
Drive 0
Electronics 0
Language (Trokh (Aslan)) 1
Language (Vilani (1st Imperium)) 1
Mechanic 1
Melee (Unarmed) 1
Persuade 0
Profession (Spacer/Belter) 1
Profession (Worker/Construction) 1
Profession (Hostile Environment/Contaminent) 1
Profession (Worker/Hydroponics) 1
Profession (Hostile Environment/Underwater) 1
Recon 1
Science (Social Sciences/Sophontology) 1
Stealth 0
Steward 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman02
Drifter Scavenger 47
Drifter Barbarian 01
Retired 010
 
Name Type Affinity Enmity Power Influence Species
Violet Hare Contact 1 2 0 3 Vlazhdumecta (F/16)
Dianne Bennett Ally 2 0 5 1 Libert (F/32)
Sena Read Contact 3 1 2 6 Cassilldan (F/23)
Jo Reid Ally 3 0 3 5 Traltar (F/66)
Jo Reid gains in influence.
 
Term Age History
1 18 Failed to qualify for Marine Academy (Military Academy).
1 18 Submitted to the draft.
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 21 Embroiled in legal trouble.
2 22 Continued as Merchant (Merchant Marine).
2 25 Embroiled in legal trouble.
2 26 Forced to muster out.
3 26 Became a Drifter (Scavenger).
3 27 Find an Alien Artifact.
3 30 Promoted to Drifter (Scavenger) rank 1.
4 30 Continued as Drifter (Scavenger).
4 34 Promoted to Drifter (Scavenger) rank 2.
5 34 Continued as Drifter (Scavenger).
5 36 Attempted a risky adventure and was wildly successful.
5 38 Promoted to Drifter (Scavenger) rank 3.
6 38 Continued as Drifter (Scavenger).
6 42 Spend time with an alien race. Gain a contact.
6 42 Promoted to Drifter (Scavenger) rank 4.
7 42 Continued as Drifter (Scavenger).
7 43 Betrayed by a friend. One of Anson Lambert's Contacts or Allies betrays Anson Lambert, ending Anson Lambert's career. That Contact or Ally becomes a Rival or Enemy.
8 43 Failed to qualify for Merchant Marine (Merchant).
8 43 Continued as Drifter (Scavenger).
8 47 Anson Lambert run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9 47 Failed to qualify for Free Trader (Merchant).
9 47 Switched to Drifter (Barbarian).
9 51 Anson Lambert run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
10 51 Failed to qualify for Colonist (Citizen).
10 51 Returned to Drifter (Scavenger).
10 53 Betrayed by a friend. One of Anson Lambert's Contacts or Allies betrays Anson Lambert, ending Anson Lambert's career. That Contact or Ally becomes a Rival or Enemy.
11 53 Aging Crisis. Owe 50,000 for medical bills.
11 53 Retired at age 53.
11 53 Retired.
11 54 Gained a contact.
12 57 Aging Crisis. Owe 50,000 for medical bills.
12 60 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13 61 Aging Crisis. Owe 60,000 for medical bills.
13 62 Moved to a new world.
14 65 Aging Crisis. Owe 60,000 for medical bills.
14 67 Birth or Death involving a family member or close friend.
15 69 Aging Crisis. Owe 30,000 for medical bills.
15 72 Birth or Death involving a family member or close friend.
16 73 Aging Crisis. Owe 10,000 for medical bills.
16 74 Gained a contact.
17 77 Aging Crisis. Owe 50,000 for medical bills.
17 79 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
18 81 Aging Crisis. Owe 60,000 for medical bills.
18 85 Moved to a new world.
19 85 Aging Crisis. Owe 20,000 for medical bills.
19 87 Find an Alien Artifact.
20 89 Aging Crisis. Owe 40,000 for medical bills.
20 91 Betrayal. Convert an Ally into a Rival or Enemy.
21 93 Aging Crisis. Owe 10,000 for medical bills.
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