Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Psychologically damaged by Archibald Bryant's time in the scouts. |
2 |
20 |
Failed to qualify for Corporate Agent (Agent). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Army (Cavalry) with the new title Private. |
2 |
24 |
Accused of a crime |
2 |
24 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
3 |
24 |
Became a Prisoner (Fixer). |
3 |
26 |
Accused of assaulting a prison guard. |
4 |
28 |
Continued as Prisoner (Fixer). |
4 |
29 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
5 |
32 |
Switched to Prisoner (Inmate) with previous rank. |
5 |
33 |
The warden takes an interest in Archibald Bryant's case. |
6 |
36 |
Switched to Prisoner (Thug) with previous rank. |
6 |
40 |
Special Duty. |
6 |
40 |
Promoted to Prisoner (Thug) rank 1. |
6 |
40 |
Paroled from prison. |
7 |
40 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
44 |
Archibald Bryant is chosen to represent Archibald Bryant's faith in a vid show or other highly public forum. |
7 |
44 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
8 |
44 |
Continued as Believer (Mainstream Believer). |
8 |
45 |
Archibald Bryant come into conflict with a splinter group Archibald Bryant's own religion which maintains Archibald Bryant's version is the wrong one. Gain 2 Rivals. |
9 |
45 |
Became a Drifter (Wanderer). |
9 |
47 |
Betrayed by a friend. One of Archibald Bryant's Contacts or Allies betrays Archibald Bryant, ending Archibald Bryant's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
47 |
Entered Merchant Academy with the Business curriculum. |
10 |
48 |
Study Flyer (Grav) as a hobby. |
10 |
51 |
Graduated. |
11 |
51 |
Became a Merchant (Broker). |
11 |
51 |
Promoted to Merchant (Broker) rank 1. |
11 |
54 |
Smuggle illegal items onto a planet. |
11 |
55 |
Promoted to Merchant (Broker) rank 2. |
12 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
55 |
Retired at age 55. |
12 |
55 |
Continued as Merchant (Broker). |
12 |
57 |
Risk Archibald Bryant's fortune on a possibility lucrative deal and win. |
12 |
59 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
13 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
59 |
Continued as Merchant (Broker). |
13 |
62 |
Befriend a useful ally in one sphere. Gain an Ally. |
14 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
63 |
Continued as Merchant (Broker). |
14 |
65 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
14 |
67 |
Promoted to Merchant (Broker) rank 4. |
15 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
67 |
Continued as Merchant (Broker). |
15 |
69 |
A good deal ensures Archibald Bryant is living the high life for a few years. |
15 |
71 |
Promoted to Merchant (Broker) rank 5. |
16 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
71 |
Voluntarily left Broker |
16 |
71 |
Retired. |
16 |
73 |
Moved to a new world. |
17 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
76 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
79 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
81 |
Gained a contact. |
19 |
83 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
87 |
Gained a contact. |
20 |
87 |
Aging Crisis. Owe 30,000 for medical bills. |
20 |
89 |
Accused of a crime. |
21 |
91 |
Aging Crisis. Owe 10,000 for medical bills. |
21 |
95 |
Moved to a new world. |
22 |
95 |
Aging Crisis. Owe 10,000 for medical bills. |