Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
21 |
Assigned to a peacekeeping role. |
1 |
22 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Army (Army Support) with previous rank. |
2 |
26 |
Unit is slaughtered in a disastrous battle, for which Armand Gilbert blame Armand Gilbert's commander. Gain commander as Enemy. |
3 |
26 |
Failed to qualify for Broker (Merchant). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
28 |
Vessel participates in a diplomatic mission. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Line/Crew (Navy). |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
31 |
During a battle, defeat or victory depends on Armand Gilbert's actions. Armand Gilbert actions lead to an honorabe discharge. |
5 |
31 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
33 |
Armand Gilbert come into conflict with a splinter group Armand Gilbert's own religion which maintains Armand Gilbert's version is the wrong one. Gain 3 Rivals. |
6 |
33 |
Failed to qualify for Free Trader (Merchant). |
6 |
33 |
Became a Drifter (Scavenger). |
6 |
37 |
Amnesia. |
7 |
37 |
Continued as Drifter (Scavenger). |
7 |
41 |
Suffer from a life-threatening illness. |
8 |
41 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
41 |
Retired at age 41. |
8 |
41 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
42 |
Armand Gilbert is sent to a new community or parish to preach The Word among the poor. |
9 |
45 |
Continued as Believer (Missionary/Humanitarian). |
9 |
46 |
Armand Gilbert come into conflict with a splinter group Armand Gilbert's own religion which maintains Armand Gilbert's version is the wrong one. Gain 3 Rivals. |
10 |
46 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
46 |
Retired. |
10 |
50 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
53 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
56 |
Victim of a crime. |
13 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
64 |
Gained a contact. |
15 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
70 |
Birth or Death involving a family member or close friend. |
16 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
71 |
Birth or Death involving a family member or close friend. |
17 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
77 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
82 |
Gained a contact. |
19 |
82 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
83 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
20 |
86 |
Aging Crisis. Owe 50,000 for medical bills. |
20 |
87 |
Gained a contact. |
21 |
90 |
Aging Crisis. Owe 60,000 for medical bills. |
21 |
92 |
Betrayal. Convert an Ally into a Rival or Enemy. |
22 |
94 |
Aging Crisis. Owe 60,000 for medical bills. |