Retired Scout Brad Kelly  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 95 M 1 (-2) 1 (-2) 1 (-2) 1 (-2) 10 (1) 9 (1)1111A9
Inconsistent, Independent
 
Skills
Advocate 1
Athletics (Dexterity) 1
Carouse 0
Diplomat 1
Drive (Wheel) 1
Electronics (Remote Ops) 1
Engineer (J-drive) 1
Flyer (Ornithopter) 2
Flyer (Wing) 1
Gun Combat 0
Investigate 0
Mechanic 0
Medic 0
Profession (Spacer) 0
Recon 0
Science (Social Sciences/Archaeology) 2
Science (Social Sciences/Economics) 1
Stealth 1
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Law Enforcement Sergeant24
Scout Surveyor 02
Drifter Scavenger 01
Scout Courier Scout23
Believer Holy Warrior Hopeful-12
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Ishgu Kuushgu Contact 1 1 3 0 Vilani, Imperium (M/36)
Rae Delagney Contact 1 1 1 3 Pirian (F/26)
Hettie Mar Contact 2 1 4 1 Dynchia, Imperium (F/17)
Lonzo Williamson Contact 2 1 0 0 Dynchia, Imperium (M/23)
Timmothy Costigan Contact 2 1 2 3 Humaniti (M/40)
Iona Knight Contact 1 1 0 5 Dynchia, Imperium (F/30)
Belva Skidd Contact 2 1 0 1 Dynchia, Imperium (F/62)
Verona Scott Contact 1 3 1 4 Tapazmal (F/65)
Relationship soured.
Duke Ede Enemy 0 4 1 1 Traltar (M/22)
Royal Ellis Ally 1 0 0 0 Luriani (M/68)
Carolyn Hare Rival 1 3 1 2 Dynchia, Imperium (F/27)
Ray Woods Contact 1 2 2 1 Dynchia, Imperium (M/57)
Mae Spain Ally 4 0 0 1 Dynchia, Imperium (F/64)
Mae Spain's influence is diminished.
Mae Spain has had an unexpected run of good fortune lately.
Rosella Toll Contact 2 1 1 0 Traltar (F/36)
Rosella Toll's influence is diminished.
 
Term Age History
1 18 Failed to qualify for Army Academy (Military Academy).
1 18 Submitted to the draft.
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 21 Spend time with an alien race. Gain a contact.
1 22 Forced to continue current assignment.
1 22 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
2 22 Continued as Agent (Law Enforcement).
2 24 Established a network of contacts. Gain 2 contacts.
2 26 Forced to continue current assignment.
2 26 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
3 26 Continued as Agent (Law Enforcement).
3 28 Established a network of contacts. Gain 2 contacts.
4 30 Continued as Agent (Law Enforcement).
4 34 Advanced training in a specialist field.
4 34 Forced to muster out.
5 34 Became a Scout (Surveyor).
5 37 Brad Kelly spend a great deal of time on the fringes of Charted Space.
5 37 Brad Kelly's ship is damaged, and Brad Kelly have to hitch-hike Brad Kelly's way back across the stars to the nearest scout base.
5 37 Gain 4 Contacts. Gain 1 Enemies.
6 38 Attempted to change assignments.
6 38 Failed to qualify for Explorer (Scout).
6 38 Continued as Scout (Surveyor).
6 40 Nearly killed. Fully recovered. Owe 35,000 for medical bills.
7 40 Became a Drifter (Scavenger).
7 41 Drafted into Courier
8 44 Switched to Scout (Courier) with previous rank.
8 45 Perform an exemplary service for the scouts.
8 48 Promoted to Scout (Courier) rank 1 with the new title Scout.
9 48 Aging Crisis. Owe 60,000 for medical bills.
9 48 Retired at age 48.
9 48 Continued as Scout (Courier).
9 52 Perform an exemplary service for the scouts.
10 52 Aging Crisis. Owe 60,000 for medical bills.
10 52 Continued as Scout (Courier).
10 53 Spend several years jumping from world to world in Brad Kelly's scout ship.
10 56 Promoted to Scout (Courier) rank 2.
11 56 Aging Crisis. Owe 20,000 for medical bills.
11 56 Voluntarily left Courier
11 56 Became a Believer (Holy Warrior) with the new title Hopeful.
11 58 Brad Kelly is caught in the periphery of a scandal.
11 58 Demoted to Believer (Holy Warrior) rank -1.
12 60 Aging Crisis. Owe 20,000 for medical bills.
12 60 Continued as Believer (Holy Warrior).
12 61 Brad Kelly secretly provide religious rites for a dying leader or noble, although they do not share Brad Kelly's faith. Gain an Ally in the family and a Rival who disagrees with Brad Kelly's choice.
13 64 Aging Crisis. Owe 30,000 for medical bills.
13 64 Voluntarily left Holy Warrior
13 64 Retired.
13 67 Moved to a new world.
14 68 Aging Crisis. Owe 10,000 for medical bills.
14 71 Gained a contact.
15 72 Aging Crisis. Owe 30,000 for medical bills.
15 74 Betrayal. Convert an Ally into a Rival or Enemy.
16 76 Aging Crisis. Owe 50,000 for medical bills.
16 80 A new romantic starts. Gain an Ally.
17 80 Aging Crisis. Owe 50,000 for medical bills.
17 83 Betrayal. Convert an Ally into a Rival or Enemy.
18 84 Aging Crisis. Owe 20,000 for medical bills.
18 85 Gained a contact.
19 88 Aging Crisis. Owe 10,000 for medical bills.
19 92 Scarred. Owe 5,000 for medical bills.
20 92 Aging Crisis. Owe 60,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙