Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Barbarian). |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
23 |
Brent Barrett do not know what happened to Brent Barrett. There is a gap in Brent Barrett's memory. |
3 |
23 |
Failed to qualify for Flight (Navy). |
3 |
23 |
Switched to Drifter (Scavenger). |
3 |
26 |
Brent Barrett run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
26 |
Failed to qualify for Cavalry (Army). |
4 |
26 |
Switched to Drifter (Wanderer). |
4 |
28 |
Survived a risky adventure but gained nothing. |
5 |
30 |
Continued as Drifter (Wanderer). |
5 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
34 |
Continued as Drifter (Wanderer). |
6 |
38 |
Betrayed by a friend. One of Brent Barrett's Contacts or Allies betrays Brent Barrett, ending Brent Barrett's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
38 |
Aging Crisis. Owe 20,000 for medical bills. |
7 |
38 |
Retired at age 38. |
7 |
38 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
39 |
Brent Barrett retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
7 |
42 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
42 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
42 |
Continued as Believer (Missionary/Humanitarian). |
8 |
43 |
Brent Barrett retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
46 |
Continued as Believer (Missionary/Humanitarian). |
9 |
48 |
Brent Barrett is caught in the periphery of a scandal. |
9 |
48 |
Demoted to Believer (Missionary/Humanitarian) rank 0 with the new title Junior Project Worker. |
10 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
50 |
Voluntarily left Missionary/Humanitarian |
10 |
50 |
Retired. |
10 |
51 |
Gained a contact. |
11 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
57 |
A new romantic starts. Gain an Ally. |
12 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
62 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
64 |
Moved to a new world. |
14 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
72 |
A new romantic starts. Gain an Ally. |
16 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
75 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
79 |
Moved to a new world. |
18 |
82 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
83 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
86 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
87 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
20 |
90 |
Aging Crisis. Owe 10,000 for medical bills. |
20 |
91 |
Moved to a new world. |
21 |
94 |
Aging Crisis. Owe 30,000 for medical bills. |