Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
22 |
Carroll May is chosen to represent Carroll May's faith in a vid show or other highly public forum. |
1 |
22 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
2 |
22 |
Continued as Believer (Missionary/Humanitarian). |
2 |
23 |
Carroll May retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
2 |
26 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
3 |
26 |
Continued as Believer (Missionary/Humanitarian). |
3 |
29 |
A notable academic consults with Carroll May about a publication or documentary he is working on. Gain a Contact in academia. |
4 |
30 |
Continued as Believer (Missionary/Humanitarian). |
4 |
32 |
Carroll May faith is shaken. |
5 |
34 |
Continued as Believer (Missionary/Humanitarian). |
5 |
37 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
38 |
Continued as Believer (Missionary/Humanitarian). |
6 |
41 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
42 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
7 |
42 |
Voluntarily left Missionary/Humanitarian |
7 |
42 |
Became a Merchant (Broker). |
7 |
45 |
Befriend a useful ally in one sphere. Gain an Ally. |
7 |
46 |
Promoted to Merchant (Broker) rank 1. |
8 |
46 |
Continued as Merchant (Broker). |
8 |
47 |
Bankrupted by a rival. Gain the other trader as a Rival. |
8 |
50 |
Forced to muster out. |
9 |
50 |
Failed to qualify for Journalist (Entertainer). |
9 |
50 |
Became a Drifter (Barbarian). |
9 |
52 |
Survived a risky adventure but gained nothing. |
10 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
54 |
Retired at age 54. |
10 |
54 |
Continued as Drifter (Barbarian). |
10 |
57 |
Betrayed by a friend. One of Carroll May's Contacts or Allies betrays Carroll May, ending Carroll May's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
57 |
Retired. |
11 |
58 |
A new romantic starts. Gain an Ally. |
12 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
65 |
Gained a contact. |
13 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
66 |
Gained a contact. |
14 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
70 |
Good fortune. |
15 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
76 |
A new romantic starts. Gain an Ally. |
16 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
81 |
Moved to a new world. |
17 |
81 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
82 |
Gained a contact. |
18 |
85 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
86 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
89 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
91 |
A new romantic starts. Gain an Ally. |
20 |
93 |
Aging Crisis. Owe 50,000 for medical bills. |