Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
20 |
A mission goes disastrously wrong due to Clarence McLelland's commander’s error or incompetence, but Clarence McLelland survive. |
1 |
20 |
Cover for the commander and gain an Ally. |
1 |
22 |
Commissioned in Marine (Ground Assault) with the new title Lieutenant. |
1 |
22 |
Promoted to Marine (Ground Assault) officer rank 2 with the new title Captain. |
2 |
22 |
Continued as Marine (Ground Assault). |
2 |
26 |
A mission goes disastrously wrong due to Clarence McLelland's commander’s error or incompetence, but Clarence McLelland survive. |
2 |
26 |
Cover for the commander and gain an Ally. |
2 |
26 |
Promoted to Marine (Ground Assault) officer rank 3 with the new title Force Commander. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Marine (Star Marine) with previous rank. |
3 |
29 |
Clarence McLelland is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
4 |
29 |
Failed to qualify for Colonist (Citizen). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Became a Army (Infantry) with the new title Private. |
4 |
33 |
Advanced training in a specialist field |
4 |
33 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
5 |
33 |
Continued as Army (Infantry). |
5 |
34 |
Gained a contact. |
5 |
37 |
Promoted to Army (Infantry) rank 2 with the new title Corporal. |
6 |
37 |
Attempted to change assignments. |
6 |
37 |
Failed to qualify for Cavalry (Army). |
6 |
37 |
Continued as Army (Infantry). |
6 |
38 |
Advanced training in a specialist field |
6 |
41 |
Forced to continue current assignment |
6 |
41 |
Promoted to Army (Infantry) rank 3 with the new title Lance Sergeant. |
7 |
41 |
Continued as Army (Infantry). |
7 |
45 |
Gained a contact. |
8 |
45 |
Continued as Army (Infantry). |
8 |
47 |
Assigned to a planet with a hostile or wild environment. |
8 |
49 |
Promoted to Army (Infantry) rank 4 with the new title Sergeant. |
9 |
49 |
Continued as Army (Infantry). |
9 |
53 |
Unit is slaughtered in a disastrous battle, for which Clarence McLelland blame Clarence McLelland's commander. Gain commander as Enemy. |
10 |
53 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
54 |
Clarence McLelland is chosen to represent Clarence McLelland's faith in a vid show or other highly public forum. |
11 |
57 |
Voluntarily left Mainstream Believer |
11 |
57 |
Failed to qualify for Free Trader (Merchant). |
11 |
57 |
Became a Drifter (Wanderer). |
11 |
61 |
Betrayed by a friend. One of Clarence McLelland's Contacts or Allies betrays Clarence McLelland, ending Clarence McLelland's career. That Contact or Ally becomes a Rival or Enemy. |
12 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
61 |
Retired at age 61. |
12 |
61 |
Returned to Believer (Mainstream Believer). |
12 |
62 |
Clarence McLelland refused an offer of inducements to betray Clarence McLelland's faith. Gain 5 enemies. |
13 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
65 |
Voluntarily left Mainstream Believer |
13 |
65 |
Retired. |
13 |
69 |
A new romantic starts. Gain an Ally. |
14 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
73 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
76 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
80 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
81 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
83 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
85 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
87 |
Gained a contact. |
19 |
89 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
93 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
20 |
93 |
Aging Crisis. Owe 40,000 for medical bills. |