Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
22 |
A revolution, attack or other unusual event throws Claude Lee's life into chaos, forcing Claude Lee to leave the planet. |
2 |
22 |
Became a Army (Cavalry) with the new title Private. |
2 |
24 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
2 |
24 |
Gain rebels as Enemy |
3 |
24 |
Failed to qualify for Free Trader (Merchant). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
28 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
28 |
Continued as Merchant (Merchant Marine). |
5 |
32 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
A sudden war destroys Claude Lee's trade routes and contacts, forcing Claude Lee to flee that region of space. |
5 |
36 |
Gain rebels as Enemy |
5 |
36 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
40 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
40 |
Forced to muster out. |
7 |
40 |
Failed to qualify for Artist (Entertainer). |
7 |
40 |
Became a Drifter (Scavenger). |
7 |
41 |
Find valuable salvage. |
8 |
44 |
Continued as Drifter (Scavenger). |
8 |
48 |
Attacked by enemies that Claude Lee easily defeat. |
8 |
48 |
Gain Enemy if Claude Lee don't already have one. |
9 |
48 |
Continued as Drifter (Scavenger). |
9 |
50 |
Claude Lee run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
50 |
Switched to Citizen (Colonist). |
10 |
54 |
A revolution, attack or other unusual event throws Claude Lee's life into chaos, forcing Claude Lee to leave the planet. |
11 |
54 |
Switched to Drifter (Barbarian). |
11 |
55 |
Moved to a new world. |
12 |
58 |
Continued as Drifter (Barbarian). |
12 |
61 |
Suffer from a life-threatening illness. |
13 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
61 |
Retired at age 61. |
13 |
61 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
13 |
63 |
Claude Lee come into conflict with a splinter group Claude Lee's own religion which maintains Claude Lee's version is the wrong one. Gain 3 Rivals. |
14 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
63 |
Retired. |
14 |
67 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
69 |
Gained a contact. |
16 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
78 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
81 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
83 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
87 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
87 |
Aging Crisis. Owe 60,000 for medical bills. |
20 |
89 |
Lightly injured, no permanent damage. Fully recovered. |
21 |
91 |
Aging Crisis. Owe 40,000 for medical bills. |
21 |
95 |
Gained a contact. |
22 |
95 |
Aging Crisis. Owe 40,000 for medical bills. |