Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
20 |
Assigned to a black ops mission. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Marine (Ground Assault) with previous rank. |
2 |
23 |
A mission goes disastrously wrong due to Craig Rodriguez's commander’s error or incompetence, but Craig Rodriguez survive. |
2 |
23 |
Report commander and gain an Enemy. |
2 |
26 |
Promoted to Marine (Ground Assault) rank 2 with the new title Corporal. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Star Marine (Marine). |
3 |
26 |
Continued as Marine (Ground Assault). |
3 |
30 |
Craig Rodriguez is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
34 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
34 |
Failed to qualify for Free Trader (Merchant). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Army (Cavalry) with the new title Private. |
5 |
37 |
Scarred. Fully recovered. |
6 |
37 |
Switched to Drifter (Scavenger). |
6 |
39 |
Suffer from a life-threatening illness. |
6 |
41 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
41 |
Continued as Drifter (Scavenger). |
7 |
45 |
Promoted to Drifter (Scavenger) rank 2. |
8 |
45 |
Continued as Drifter (Scavenger). |
8 |
46 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
9 |
46 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
47 |
Opponents of Craig Rodriguez's belief system ambush Craig Rodriguez. |
9 |
47 |
Severely injured. Owe 5,000 for medical bills. |
10 |
47 |
Returned to Drifter (Scavenger). |
10 |
50 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
11 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Retired. |
11 |
52 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
55 |
A new romantic starts. Gain an Ally. |
13 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
59 |
Moved to a new world. |
14 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
65 |
Good fortune. |
15 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
69 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
74 |
Lightly injured, no permanent damage. Fully recovered. |
17 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
75 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
18 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
80 |
Lightly injured, no permanent damage. Fully recovered. |
19 |
82 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
85 |
A new romantic starts. Gain an Ally. |
20 |
86 |
Aging Crisis. Owe 50,000 for medical bills. |
20 |
88 |
A new romantic starts. Gain an Ally. |
21 |
90 |
Aging Crisis. Owe 40,000 for medical bills. |
21 |
91 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
22 |
94 |
Aging Crisis. Owe 10,000 for medical bills. |