Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Pirate) with the new title Lackey. |
1 |
22 |
Dallas Priest spend months in the dangerous criminal underworld. |
1 |
22 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
2 |
22 |
Continued as Rogue (Pirate). |
2 |
23 |
Involved in a gambling ring. |
2 |
26 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
3 |
26 |
Continued as Rogue (Pirate). |
3 |
29 |
A new romantic starts. Gain an Ally. |
3 |
30 |
Promoted to Rogue (Pirate) rank 3 with the new title Sergeant. |
4 |
30 |
Continued as Rogue (Pirate). |
4 |
34 |
Dallas Priest spend months in the dangerous criminal underworld. |
4 |
34 |
Promoted to Rogue (Pirate) rank 4 with the new title Lieutenant. |
5 |
34 |
Continued as Rogue (Pirate). |
5 |
38 |
Backstab a fellow rogue for personal gain. |
5 |
38 |
Promoted to Rogue (Pirate) rank 5 with the new title Leader. |
6 |
38 |
Continued as Rogue (Pirate). |
6 |
39 |
Betrayed by a friend. One of Dallas Priest's Contacts or Allies betrays Dallas Priest, ending Dallas Priest's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
39 |
Failed to qualify for Corporate Agent (Agent). |
7 |
39 |
Became a Drifter (Wanderer). |
7 |
40 |
Offered job by a patron. Now owe him a favor. |
7 |
43 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
43 |
Became a Entertainer (Performer). |
8 |
44 |
Gain a patron in the arts. Gain an Ally |
8 |
47 |
Promoted to Entertainer (Performer) rank 1. |
9 |
47 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Continued as Entertainer (Performer). |
9 |
50 |
Gain a patron in the arts. Gain an Ally |
9 |
51 |
Promoted to Entertainer (Performer) rank 2. |
10 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
51 |
Continued as Entertainer (Performer). |
10 |
54 |
Public opinion turns on Dallas Priest. |
11 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
54 |
Retired. |
11 |
55 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
60 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
65 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
67 |
Victim of a crime. |
15 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
78 |
Moved to a new world. |
17 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
82 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
82 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
83 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
86 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
90 |
A new romantic starts. Gain an Ally. |
20 |
90 |
Aging Crisis. Owe 10,000 for medical bills. |
20 |
91 |
Birth or Death involving a family member or close friend. |
21 |
94 |
Aging Crisis. Owe 50,000 for medical bills. |