Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Line/Crew (Navy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
22 |
Voluntarily left Barbarian |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
23 |
Hard times caused by a lack of interstellar trade costs Damon Bethune's job. |
3 |
23 |
Became a Citizen (Corporate). |
3 |
25 |
Spent time maintaining and using heavy vehicles. |
3 |
27 |
Promoted to Citizen (Corporate) rank 1. |
4 |
27 |
Continued as Citizen (Corporate). |
4 |
28 |
Good fortune |
4 |
31 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
5 |
31 |
Continued as Citizen (Corporate). |
5 |
32 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
6 |
32 |
Switched to Drifter (Wanderer). |
6 |
33 |
Spend time with an alien race. Gain a contact. |
7 |
36 |
Continued as Drifter (Wanderer). |
7 |
39 |
Drafted into Surveyor |
8 |
40 |
Became a Scout (Surveyor). |
8 |
41 |
Damon Bethune's scout ship is one of the first on the scene to rescue the survivors of a disaster but Damon Bethune fail to help. Gain an Enemy. |
8 |
41 |
Damon Bethune's ship is damaged, and Damon Bethune have to hitch-hike Damon Bethune's way back across the stars to the nearest scout base. |
8 |
41 |
Gain 3 Contacts. Gain 3 Enemies. |
9 |
44 |
Continued as Scout (Surveyor). |
9 |
46 |
Victim of a crime |
9 |
48 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
10 |
48 |
Attempted to change assignments. |
10 |
48 |
Failed to qualify for Courier (Scout). |
10 |
48 |
Continued as Scout (Surveyor). |
10 |
50 |
Severely injured. Fully recovered. Owe 3,750 for medical bills. |
11 |
50 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
11 |
51 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
12 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
54 |
Retired at age 54. |
12 |
54 |
Voluntarily left Mainstream Believer |
12 |
54 |
Retired. |
12 |
58 |
Moved to a new world. |
13 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
61 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
70 |
Gained a contact. |
16 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
72 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
78 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
82 |
Gained a contact. |
19 |
82 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
86 |
Good fortune. |
20 |
86 |
Aging Crisis. Owe 60,000 for medical bills. |
20 |
87 |
Good fortune. |
21 |
90 |
Aging Crisis. Owe 40,000 for medical bills. |
21 |
94 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
22 |
94 |
Aging Crisis. Owe 10,000 for medical bills. |