Retired Initiate Edith Hawdon  

Species Age Sex Str Dex End Int Edu SocUPP
Suerrat 95 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 2 (-2) 5 (-1)111525
Stingy, Heartless
 
Skills
Admin 0
Animals 0
Astrogation 1
Diplomat 0
Electronics (Computers) 1
Gun Combat (Energy) 1
Leadership 1
Persuade 1
Profession (Worker/Religion) 3
Science (Social Sciences/Belief) 1
Stealth 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Believer Holy Warrior Hopeful01
Scout Surveyor Scout11
Drifter Barbarian 01
Drifter Wanderer 01
Marine Star Marine Marine02
Believer Mainstream Believer Initiate16
Retired 08
 
Name Type Affinity Enmity Power Influence Species
Elsie Mendoza Rival 2 0 0 2 Suerrat (F/58)
Elsie Mendoza gained influence with the character’s assistance.
Allie Atkins Rival 0 2 2 6 Ayansh'i (F/73)
Allie Atkins gained power at the expense of a third party who now blames the character.
Javier Fallow Ally 3 0 3 0 Suerrat (M/36)
Peter Doolan Enemy 0 1 1 1 Suerrat (M/10)
Charlie Lowe Enemy 0 6 5 2 Swanfeh (M/94)
Zella Jackson Enemy 0 1 2 6 Zaris (F/47)
Ann Fisher Enemy 0 3 4 0 Geonee (F/18)
Aish Eaur Enemy 6 3 1 0 Vilani, Imperium (F/19)
reconciliation.
Sydney Meighan Enemy 0 3 0 2 Suerrat (M/65)
Sydney Meighan loses some of their power base.
Helmer Romero Ally 3 0 5 1 Suerrat (M/25)
Nadine Head Enemy 1 4 4 1 Suerrat (F/45)
Relationship becomes more intense. Rival becomes an enemy.
Ava McLusky Ally 3 0 4 1 Suerrat (F/49)
August Wagner Contact 2 1 2 1 Ayansh'i (M/44)
Zettie Carter Contact 2 1 1 3 Suerrat (F/26)
Zettie Carter is out of contact doing something interesting but not suspicious.
Jeremiah Dixon Ally 2 0 0 0 Answerin (M/51)
Relationship redefined. Enemy becomes an ally.
 
Term Age History
1 18 Became a Believer (Holy Warrior) with the new title Hopeful.
1 20 Edith Hawdon have been following false teachings!
2 20 Became a Scout (Surveyor).
2 23 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
2 24 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
3 24 Voluntarily left Surveyor
3 24 Became a Drifter (Barbarian).
3 26 Severely injured. Owe 20,000 for medical bills.
4 26 Failed to qualify for Army Support (Army).
4 26 Switched to Drifter (Wanderer).
4 29 Edith Hawdon run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
5 29 Failed to qualify for Free Trader (Merchant).
5 29 Submitted to the draft.
5 29 Became a Marine (Star Marine) with the new title Marine.
5 33 Assigned to an assault on an enemy fortress.
5 33 Injured
6 33 Continued as Marine (Star Marine).
6 35 Assigned to an assault on an enemy fortress.
6 37 Forced to muster out.
7 37 Switched to Believer (Mainstream Believer) with the new title Lay Person.
7 41 Edith Hawdon retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
8 41 Continued as Believer (Mainstream Believer).
8 43 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
8 45 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
9 45 Aging Crisis. Owe 20,000 for medical bills.
9 45 Retired at age 45.
9 45 Continued as Believer (Mainstream Believer).
9 47 Edith Hawdon is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
10 49 Aging Crisis. Owe 60,000 for medical bills.
10 49 Continued as Believer (Mainstream Believer).
10 51 Edith Hawdon refused an offer of inducements to betray Edith Hawdon's faith. Gain 6 enemies.
11 53 Aging Crisis. Owe 50,000 for medical bills.
11 53 Continued as Believer (Mainstream Believer).
11 55 Edith Hawdon secretly provide religious rites for a dying leader or noble, although they do not share Edith Hawdon's faith. Gain an Ally in the family and a Rival who disagrees with Edith Hawdon's choice.
12 57 Aging Crisis. Owe 10,000 for medical bills.
12 57 Continued as Believer (Mainstream Believer).
12 58 Someone more charismatic but less devout than Edith Hawdon has become Edith Hawdon's superior.
12 61 Forced to muster out.
13 61 Aging Crisis. Owe 20,000 for medical bills.
13 61 Retired.
13 64 A new romantic starts. Gain an Ally.
14 65 Aging Crisis. Owe 30,000 for medical bills.
14 66 Betrayal. Convert an Ally into a Rival or Enemy.
15 69 Aging Crisis. Owe 10,000 for medical bills.
15 71 Gained a contact.
16 73 Aging Crisis. Owe 40,000 for medical bills.
16 75 Gained a contact.
17 77 Aging Crisis. Owe 50,000 for medical bills.
17 79 Birth or Death involving a family member or close friend.
18 81 Aging Crisis. Owe 50,000 for medical bills.
18 82 Betrayal. Convert an Ally into a Rival or Enemy.
19 85 Aging Crisis. Owe 50,000 for medical bills.
19 89 Betrayal. Convert an Ally into a Rival or Enemy.
20 89 Aging Crisis. Owe 50,000 for medical bills.
20 92 Good fortune.
21 93 Aging Crisis. Owe 50,000 for medical bills.
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