Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
22 |
A revolution, attack or other unusual event throws Gaylord Bailey's life into chaos, forcing Gaylord Bailey to leave the planet. |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
26 |
Birth or Death involving a family member or close friend. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
33 |
Gaylord Bailey run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
33 |
Became a Scout (Explorer). |
5 |
34 |
Gaylord Bailey have no idea what happened to Gaylord Bailey – they found Gaylord Bailey's ship drifting on the fringes of friendly space. |
6 |
34 |
Returned to Drifter (Wanderer). |
6 |
38 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
38 |
Switched to Citizen (Colonist). |
7 |
40 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
8 |
40 |
Switched to Drifter (Scavenger). |
8 |
41 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
9 |
41 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
42 |
Gaylord Bailey is caught in the periphery of a scandal. |
9 |
42 |
Demoted to Believer (Holy Warrior) rank -1. |
10 |
45 |
Continued as Believer (Holy Warrior). |
10 |
49 |
Gaylord Bailey refused an offer of inducements to betray Gaylord Bailey's faith. Gain 2 enemies. |
10 |
49 |
Forced to muster out. |
11 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
49 |
Retired at age 49. |
11 |
49 |
Retired. |
11 |
51 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
56 |
A new romantic starts. Gain an Ally. |
13 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
61 |
Spend time with an alien race. Gain a contact. |
14 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
75 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
79 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
81 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
84 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
20 |
85 |
Aging Crisis. Owe 30,000 for medical bills. |
20 |
88 |
A new romantic starts. Gain an Ally. |
21 |
89 |
Aging Crisis. Owe 10,000 for medical bills. |
21 |
90 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
22 |
93 |
Aging Crisis. Owe 50,000 for medical bills. |