Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
22 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Dropped out of the psionic community. |
2 |
22 |
Became a Merchant (Broker). |
2 |
23 |
Birth or Death involving a family member or close friend. |
2 |
26 |
Promoted to Merchant (Broker) rank 1. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
29 |
Make an unexpected connection outside Hampton Fullmore's normal circles. Gain a Contact. |
3 |
30 |
Promoted to Merchant (Broker) rank 2. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
31 |
Bankrupted by a rival. Gain the other trader as a Rival. |
5 |
31 |
Became a Entertainer (Journalist). |
5 |
34 |
An investigation, tour, project or expedition goes wrong, stranding Hampton Fullmore far from home. |
6 |
34 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
36 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
38 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
38 |
Voluntarily left Missionary/Humanitarian |
7 |
38 |
Returned to Merchant (Broker). |
7 |
39 |
Make an unexpected connection outside Hampton Fullmore's normal circles. Gain a Contact. |
7 |
42 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
8 |
42 |
Continued as Merchant (Broker). |
8 |
46 |
Moved to a new world. |
8 |
46 |
Promoted to Merchant (Broker) rank 4. |
9 |
46 |
Voluntarily left Broker |
9 |
46 |
Became a Citizen (Colonist). |
9 |
49 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
50 |
Promoted to Citizen (Colonist) rank 1. |
10 |
50 |
Continued as Citizen (Colonist). |
10 |
54 |
Advanced training in a specialist field. |
10 |
54 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
11 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Continued as Citizen (Colonist). |
11 |
56 |
Advanced training in a specialist field. |
11 |
58 |
Promoted to Citizen (Colonist) rank 3. |
12 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
58 |
Continued as Citizen (Colonist). |
12 |
60 |
Spent time maintaining and using heavy vehicles. |
12 |
62 |
Promoted to Citizen (Colonist) rank 4 with the new title Explorer. |
13 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
62 |
Continued as Citizen (Colonist). |
13 |
64 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
14 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
64 |
Retired. |
14 |
68 |
Gained a contact. |
15 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
73 |
Good fortune. |
17 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
80 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
18 |
80 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
84 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
84 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
86 |
Moved to a new world. |
20 |
88 |
Aging Crisis. Owe 10,000 for medical bills. |
20 |
92 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
21 |
92 |
Aging Crisis. Owe 50,000 for medical bills. |