Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
19 |
Win a prestigious prize for Hardy Atkins's work. |
2 |
22 |
Continued as Scholar (Scientist). |
2 |
24 |
Encounter a Psionic institute. |
2 |
24 |
Tested for psionic powers |
2 |
26 |
Promoted to Scholar (Scientist) rank 1. |
3 |
26 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
3 |
27 |
Moved to a new world. |
3 |
30 |
Promoted to Psion (Psi-Warrrior) rank 1. |
4 |
30 |
Continued as Psion (Psi-Warrrior). |
4 |
33 |
Psionic abilities make Hardy Atkins uncomfortable to be around. One contact or ally becomes a rival. |
4 |
34 |
Promoted to Psion (Psi-Warrrior) rank 2 with the new title Knight. |
5 |
34 |
Continued as Psion (Psi-Warrrior). |
5 |
35 |
Psionic strength increases. |
5 |
38 |
Promoted to Psion (Psi-Warrrior) rank 3. |
6 |
38 |
Continued as Psion (Psi-Warrrior). |
6 |
39 |
Telepathically contact something dangerous. Suffer from persistent and terrifying nightmares. |
7 |
39 |
Became a Entertainer (Journalist). |
7 |
42 |
Public opinion turns on Hardy Atkins. |
8 |
42 |
Entered Merchant Academy with the Business curriculum. |
8 |
46 |
Study Tactics (Naval) as a hobby. |
8 |
46 |
Graduated with honors. |
9 |
46 |
Became a Merchant (Broker). |
9 |
46 |
Promoted to Merchant (Broker) rank 1. |
9 |
46 |
Promoted to Merchant (Broker) rank 2. |
9 |
48 |
Risk Hardy Atkins's fortune on a possibility lucrative deal and win. |
9 |
50 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
10 |
50 |
Continued as Merchant (Broker). |
10 |
53 |
A good deal ensures Hardy Atkins is living the high life for a few years. |
10 |
54 |
Promoted to Merchant (Broker) rank 4. |
11 |
54 |
Voluntarily left Broker |
11 |
54 |
Failed to qualify for Journalist (Entertainer). |
11 |
54 |
Submitted to the draft. |
11 |
54 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
11 |
56 |
Special assignment or duty on board ship. |
12 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
58 |
Retired at age 58. |
12 |
58 |
Continued as Navy (Engineer/Gunner). |
12 |
61 |
Display heroism in battle, saving the whole ship. |
12 |
62 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
12 |
62 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
13 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
62 |
Continued as Navy (Engineer/Gunner). |
13 |
64 |
Moved to a new world. |
13 |
66 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
14 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
66 |
Voluntarily left Engineer/Gunner |
14 |
66 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
14 |
67 |
Hardy Atkins come into conflict with a splinter group Hardy Atkins's own religion which maintains Hardy Atkins's version is the wrong one. Gain 3 Rivals. |
15 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
67 |
Retired. |
15 |
69 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
74 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
75 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
76 |
Gained a contact. |
18 |
79 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
82 |
Good fortune. |
19 |
83 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
85 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
20 |
87 |
Aging Crisis. Owe 40,000 for medical bills. |
20 |
91 |
Nearly killed. Owe 40,000 for medical bills. |
21 |
91 |
Aging Crisis. Owe 30,000 for medical bills. |
21 |
92 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
22 |
95 |
Aging Crisis. Owe 50,000 for medical bills. |