Retired Captain Harper Beck  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 95 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 4 (-1) 9 (1)111849
Skillful
 
Skills
Admin 1
Advocate 1
Animals 0
Carouse 3
Deception 1
Drive (Hovercraft) 1
Drive (Track) 1
Electronics 0
Flyer 0
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Investigate 2
Language (Oynprith (Droyne)) 1
Leadership 1
Melee (Unarmed) 1
Profession (Hostile Environment/Underwater) 1
Recon 1
Science (Social Sciences/Belief) 1
Stealth 2
Streetwise 3
Tactics (Military) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Corporate Agent Special Agent45
Army Infantry Captain2 / 01
Drifter Wanderer 14
Noble Administrator Clerk11
Believer Mainstream Believer Initiate12
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Joseph Toll Enemy 0 2 1 4 Darmine (F/19)
Hayward Dean Rival 1 1 1 6 Dynchia (M/23)
Hayward Dean has negatively life-changing event.
Alvah McDermot Enemy 0 2 0 3 Dynchia (M/25)
Jewel Mccoy Enemy 0 2 0 0 Dynchia (F/45)
Harriette Raycraft Ally 3 6 4 3 Dolphin, Imperium (F/37)
Harriette Raycraft is a questionable figure such as a criminal, pirate or disgraced noble.
Very bad falling out.
Harriette Raycraft gains in power and influence.
Irl Walsh Ally 3 0 4 3 Dynchia (M/80)
Irl Walsh gains in influence.
Lucious Maynard Ally 1 0 0 1 Zhodani, Imperium (M/36)
 
Term Age History
1 18 Became a Agent (Corporate Agent).
1 20 Go undercover to investigate an enemy.
1 20 Betrayed by a friend. One of Harper Beck's Contacts or Allies betrays Harper Beck, ending Harper Beck's career. That Contact or Ally becomes a Rival or Enemy.
1 22 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
2 22 Continued as Agent (Corporate Agent).
2 26 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
2 26 Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent.
3 26 Continued as Agent (Corporate Agent).
3 28 Go undercover to investigate an enemy.
3 27 Harper Beck is rewarded for Harper Beck's diligence or cunning.
3 30 Promoted to Agent (Corporate Agent) rank 3.
4 30 Continued as Agent (Corporate Agent).
4 34 An investigation takes on a dangerous turn.
4 34 Promoted to Agent (Corporate Agent) rank 4 with the new title Special Agent.
5 34 Continued as Agent (Corporate Agent).
5 38 Life ruined by a criminal gang. Gain the gang as an Enemy
6 38 Failed to qualify for Explorer (Scout).
6 38 Submitted to the draft.
6 38 Became a Army (Infantry) with the new title Private.
6 39 Severely injured. Fully recovered. Owe 6,250 for medical bills.
6 42 Commissioned in Army (Infantry) with the new title Lieutenant.
6 42 Promoted to Army (Infantry) officer rank 2 with the new title Captain.
7 42 Voluntarily left Infantry
7 42 Failed to qualify for Corporate Agent (Agent).
7 42 Became a Drifter (Wanderer).
7 46 Promoted to Drifter (Wanderer) rank 1.
8 46 Continued as Drifter (Wanderer).
8 50 Betrayed by a friend. One of Harper Beck's Contacts or Allies betrays Harper Beck, ending Harper Beck's career. That Contact or Ally becomes a Rival or Enemy.
9 50 Became a Noble (Administrator) with the new title Assistant.
9 52 Harper Beck make an alliance with a powerful and charismatic noble, who becomes an Ally.
9 54 Promoted to Noble (Administrator) rank 1 with the new title Clerk.
10 54 Voluntarily left Administrator
10 54 Returned to Drifter (Wanderer).
10 58 Attempted a risky adventure and was wildly successful.
11 58 Continued as Drifter (Wanderer).
11 61 Injured. Fully recovered. Owe 5,000 for medical bills.
12 61 Aging Crisis. Owe 60,000 for medical bills.
12 61 Retired at age 61.
12 61 Became a Believer (Mainstream Believer) with the new title Lay Person.
12 64 Someone more charismatic but less devout than Harper Beck has become Harper Beck's superior.
12 65 Forced to continue current assignment.
12 65 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
13 65 Aging Crisis. Owe 50,000 for medical bills.
13 65 Continued as Believer (Mainstream Believer).
13 69 Harper Beck accepted an offer of inducements to betray Harper Beck's faith. Gain 750,000 in cash.
14 69 Aging Crisis. Owe 30,000 for medical bills.
14 69 Retired.
14 70 Moved to a new world.
15 73 Aging Crisis. Owe 60,000 for medical bills.
15 77 Moved to a new world.
16 77 Aging Crisis. Owe 10,000 for medical bills.
16 80 A new romantic starts. Gain an Ally.
17 81 Aging Crisis. Owe 60,000 for medical bills.
17 82 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
18 85 Aging Crisis. Owe 60,000 for medical bills.
18 89 A romantic relationship ends badly. Gain a Rival or Enemy.
19 89 Aging Crisis. Owe 30,000 for medical bills.
19 91 Birth or Death involving a family member or close friend.
20 93 Aging Crisis. Owe 20,000 for medical bills.
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