Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Explorer (Scout). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
20 |
A mission goes disastrously wrong due to Harry Mcarthy's commander’s error or incompetence, but Harry Mcarthy survive. |
1 |
20 |
Cover for the commander and gain an Ally. |
2 |
22 |
Continued as Marine (Star Marine). |
2 |
26 |
A mission goes disastrously wrong due to Harry Mcarthy's commander’s error or incompetence, but Harry Mcarthy survive. |
2 |
26 |
Cover for the commander and gain an Ally. |
2 |
26 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
3 |
26 |
Voluntarily left Star Marine |
3 |
26 |
Became a Citizen (Corporate). |
3 |
27 |
A revolution, attack or other unusual event throws Harry Mcarthy's life into chaos, forcing Harry Mcarthy to leave the planet. |
4 |
27 |
Became a Entertainer (Artist). |
4 |
28 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
31 |
Promoted to Entertainer (Artist) rank 1. |
5 |
31 |
Continued as Entertainer (Artist). |
5 |
32 |
Gain a patron in the arts. Gain an Ally |
5 |
35 |
Promoted to Entertainer (Artist) rank 2. |
6 |
35 |
Continued as Entertainer (Artist). |
6 |
38 |
Expose or are involved in a scandal of some sort. |
7 |
38 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
39 |
Opponents of Harry Mcarthy's belief system ambush Harry Mcarthy. |
7 |
39 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
8 |
39 |
Became a Merchant (Broker). |
8 |
40 |
Befriend a useful ally in one sphere. Gain an Ally. |
8 |
43 |
Promoted to Merchant (Broker) rank 1. |
9 |
43 |
Continued as Merchant (Broker). |
9 |
47 |
Promoted to Merchant (Broker) rank 2. |
10 |
47 |
Continued as Merchant (Broker). |
10 |
51 |
Good fortune |
10 |
51 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
11 |
51 |
Continued as Merchant (Broker). |
11 |
55 |
Smuggle illegal items onto a planet. |
11 |
55 |
Promoted to Merchant (Broker) rank 4. |
12 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
55 |
Retired at age 55. |
12 |
55 |
Continued as Merchant (Broker). |
12 |
56 |
A new romantic starts. Gain an Ally. |
12 |
59 |
Promoted to Merchant (Broker) rank 5. |
13 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
59 |
Continued as Merchant (Broker). |
13 |
63 |
Bankrupted by a rival. Gain the other trader as a Rival. |
14 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
63 |
Retired. |
14 |
66 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
72 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
78 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
79 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
81 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
83 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
85 |
A new romantic starts. Gain an Ally. |
20 |
87 |
Aging Crisis. Owe 30,000 for medical bills. |
20 |
91 |
Betrayal. Convert an Ally into a Rival or Enemy. |
21 |
91 |
Aging Crisis. Owe 50,000 for medical bills. |
21 |
95 |
A new romantic starts. Gain an Ally. |
22 |
95 |
Aging Crisis. Owe 20,000 for medical bills. |