Retired Scout Haskell Babington  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Sylean 95 M 1 (-2) 1 (-2) 1 (-2) 2 (-2) 4 (-1) 5 (-1)None111245
Logical, Articulate
 
Skills
Astrogation 1
Athletics (Dexterity) 1
Carouse 0
Diplomat 0
Drive 0
Electronics 0
Engineer (M-drive) 1
Gun Combat 0
Investigate 0
Medic 0
Recon 1
Science (Life Sciences) 0
Stealth 0
Streetwise 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scholar Field Researcher 01
Drifter Barbarian 02
Drifter Wanderer 01
Scout Explorer Scout23
Believer Holy Warrior Hopeful01
Retired 012
 
Name Type Affinity Enmity Power Influence Species
Armand Blakely Enemy 0 3 3 3 Darmine (M/22)
Enid Wareham Contact 2 0 0 1 Zhodani, Imperium (F/26)
Relationship altered.
Enid Wareham has had an unexpected run of good fortune lately.
Corine Lowther Contact 1 0 0 0 Sylean (F/16)
Myrle Wheeler Contact 3 1 2 1 Pirian (F/24)
Lincoln Cameron Contact 1 1 1 5 Kargol (M/47)
Relationship altered.
Gustave Legge Enemy 0 4 0 4 Sylean (M/32)
Albertina Duncan Enemy 0 3 1 0 Sylean (F/22)
Pearle Gilbert Contact 1 1 0 3 Sylean (F/44)
Bruce Soto Contact 0 1 3 2 Sylean (M/60)
Louise Weston Ally 3 1 0 0 Iltharan (M/56)
Relationship becomes more intense. Contact becomes an ally.
Beryl Gilbert Contact 2 1 6 1 Sylean (F/14)
Zita Fillanes Contact 2 1 1 1 Sylean (F/50)
Elvis Dart Contact 2 1 1 0 Dynchia (M/43)
Nona Chavez Contact 3 0 1 0 Zaris (F/82)
 
Term Age History
1 18 Became a Scholar (Field Researcher).
1 21 Haskell Babington's work is sabotaged by unknown parties. Haskell Babington may salvage what Haskell Babington can and give up.
2 21 Became a Drifter (Barbarian).
2 25 Betrayed by a friend. One of Haskell Babington's Contacts or Allies betrays Haskell Babington, ending Haskell Babington's career. That Contact or Ally becomes a Rival or Enemy.
3 25 Failed to qualify for Law Enforcement (Agent).
3 25 Switched to Drifter (Wanderer).
3 29 Haskell Babington run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
4 29 Failed to qualify for Thief (Rogue).
4 29 Submitted to the draft.
4 29 Became a Scout (Explorer).
4 32 Haskell Babington's scout ship is one of the first on the scene to rescue the survivors of a disaster but Haskell Babington fail to help. Gain an Enemy.
4 32 Haskell Babington's ship is damaged, and Haskell Babington have to hitch-hike Haskell Babington's way back across the stars to the nearest scout base.
4 32 Gain 4 Contacts. Gain 1 Enemies.
4 33 Promoted to Scout (Explorer) rank 1 with the new title Scout.
5 33 Attempted to change assignments.
5 33 Failed to qualify for Surveyor (Scout).
5 33 Continued as Scout (Explorer).
5 35 Spend several years jumping from world to world in Haskell Babington's scout ship.
5 37 Promoted to Scout (Explorer) rank 2.
6 37 Continued as Scout (Explorer).
6 39 Psychologically damaged by Haskell Babington's time in the scouts.
7 39 Returned to Drifter (Barbarian).
7 41 Nearly killed. Owe 35,000 for medical bills.
8 41 Aging Crisis. Owe 60,000 for medical bills.
8 41 Retired at age 41.
8 41 Became a Believer (Holy Warrior) with the new title Hopeful.
8 45 Haskell Babington aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
9 45 Aging Crisis. Owe 60,000 for medical bills.
9 45 Retired.
9 46 Moved to a new world.
10 49 Aging Crisis. Owe 40,000 for medical bills.
10 53 Gained a contact.
11 53 Aging Crisis. Owe 50,000 for medical bills.
11 54 Gained a contact.
12 57 Aging Crisis. Owe 10,000 for medical bills.
12 61 Gained a contact.
13 61 Aging Crisis. Owe 10,000 for medical bills.
13 64 A romantic relationship ends badly. Gain a Rival or Enemy.
14 65 Aging Crisis. Owe 20,000 for medical bills.
14 68 Encounter a Psionic institute.
14 68 Tested for psionic powers
15 69 Aging Crisis. Owe 50,000 for medical bills.
15 73 Betrayal. Convert an Ally into a Rival or Enemy.
16 73 Aging Crisis. Owe 50,000 for medical bills.
16 76 Gained a contact.
17 77 Aging Crisis. Owe 50,000 for medical bills.
17 80 Gained a contact.
18 81 Aging Crisis. Owe 30,000 for medical bills.
18 83 A romantic relationship ends badly. Gain a Rival or Enemy.
19 85 Aging Crisis. Owe 30,000 for medical bills.
19 87 Gained a contact.
20 89 Aging Crisis. Owe 60,000 for medical bills.
20 90 Gained a contact.
21 93 Aging Crisis. Owe 20,000 for medical bills.
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