Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
29 |
Attacked by enemies that Hector Newman easily defeat. |
3 |
29 |
Gain Enemy if Hector Newman don't already have one. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
34 |
Attempted a risky adventure and was injured. |
4 |
34 |
Nearly killed. Owe 17,500 for medical bills. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
37 |
Spend time with an alien race. Gain a contact. |
5 |
38 |
Promoted to Drifter (Wanderer) rank 3. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
41 |
Find valuable salvage. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Marine (Star Marine) with the new title Marine. |
7 |
45 |
A mission goes wrong; Hector Newman and several others are captured and mistreated by the enemy. Gain Hector Newman's jailer as an Enemy. |
8 |
45 |
Failed to qualify for Free Trader (Merchant). |
8 |
45 |
Submitted to the draft. |
8 |
45 |
Became a Army (Army Support) with the new title Private. |
8 |
48 |
Nearly killed. Fully recovered. |
9 |
48 |
Became a Scout (Surveyor). |
9 |
52 |
Psychologically damaged by Hector Newman's time in the scouts. |
10 |
52 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
56 |
Hector Newman faith is shaken. |
11 |
56 |
Continued as Believer (Missionary/Humanitarian). |
11 |
57 |
Hector Newman refused an offer of inducements to betray Hector Newman's faith. Gain 2 enemies. |
11 |
60 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
12 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
60 |
Retired at age 60. |
12 |
60 |
Continued as Believer (Missionary/Humanitarian). |
12 |
61 |
Opponents of Hector Newman's belief system ambush Hector Newman. |
12 |
61 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
13 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
61 |
Retired. |
13 |
62 |
Find an Alien Artifact. |
14 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
73 |
Birth or Death involving a family member or close friend. |
16 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
74 |
Good fortune. |
17 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
81 |
Birth or Death involving a family member or close friend. |
18 |
81 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
85 |
Gained a contact. |
19 |
85 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
89 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
89 |
Aging Crisis. Owe 60,000 for medical bills. |
20 |
91 |
Gained a contact. |
21 |
93 |
Aging Crisis. Owe 20,000 for medical bills. |