Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Vessel participates in a diplomatic mission. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Navy (Line/Crew) with previous rank. |
2 |
24 |
Abuse Herman Simmmons's position for profit. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Navy (Flight) with previous rank. |
3 |
30 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
4 |
30 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
4 |
32 |
A new romantic starts. Gain an Ally. |
4 |
34 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
5 |
34 |
Continued as Believer (Mainstream Believer). |
5 |
37 |
Gained a contact. |
6 |
38 |
Continued as Believer (Mainstream Believer). |
6 |
40 |
Herman Simmmons is sent to a new community or parish to preach The Word among the poor. |
7 |
42 |
Voluntarily left Mainstream Believer |
7 |
42 |
Failed to qualify for Courier (Scout). |
7 |
42 |
Submitted to the draft. |
7 |
42 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
43 |
Go undercover to investigate an enemy. |
7 |
46 |
Political upheaval strikes Herman Simmmons's homeworld, and Herman Simmmons is caught up in the revolution. |
7 |
46 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
8 |
46 |
Continued as Agent (Law Enforcement). |
8 |
49 |
Herman Simmmons's work ends up coming home with Herman Simmmons, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
9 |
49 |
Became a Drifter (Wanderer). |
9 |
50 |
Suffer from a life-threatening illness. |
10 |
50 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
10 |
53 |
Opponents of Herman Simmmons's belief system ambush Herman Simmmons. |
10 |
53 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
11 |
53 |
Failed to qualify for Merchant Academy. |
11 |
53 |
Switched to Drifter (Barbarian). |
11 |
54 |
Severely injured. Owe 12,500 for medical bills. |
12 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
54 |
Retired at age 54. |
12 |
54 |
Returned to Believer (Mainstream Believer). |
12 |
55 |
Herman Simmmons is chosen to represent Herman Simmmons's faith in a vid show or other highly public forum. |
13 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
58 |
Continued as Believer (Mainstream Believer). |
13 |
62 |
Herman Simmmons retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
14 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
62 |
Continued as Believer (Mainstream Believer). |
14 |
65 |
Herman Simmmons have been following false teachings! |
15 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
65 |
Retired. |
15 |
68 |
Gained a contact. |
16 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
73 |
Moved to a new world. |
17 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
78 |
Good fortune. |
19 |
81 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
85 |
Accused of a crime. |
20 |
85 |
Aging Crisis. Owe 50,000 for medical bills. |
20 |
88 |
Moved to a new world. |
21 |
89 |
Aging Crisis. Owe 40,000 for medical bills. |
21 |
91 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
22 |
93 |
Aging Crisis. Owe 20,000 for medical bills. |