Retired Chief Hershel Gilbert  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Dynchia 95 M 1 (-2) 1 (-2) 1 (-2) 1 (-2) 2 (-2) 8 (0)None111128
Persistent
 
Skills
Admin 1
Advocate 1
Animals 0
Athletics (Dexterity) 1
Carouse 0
Deception 3
Drive (Track) 1
Electronics (Sensors) 1
Gun Combat (Archaic) 1
Investigate 4
Melee (Fencing) 1
Persuade 0
Profession (Spacer/Crewmember) 1
Recon 4
Seafarer 0
Stealth 1
Streetwise 3
Survival 1
Tactics (Military) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 11
Agent Law Enforcement Chief58
Rogue Thief 23
Believer Missionary/Humanitarian Junior Project Worker01
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Kristen Middlemiss Enemy 0 4 0 0 Dynchia (F/21)
Kristen Middlemiss has had an unexpected run of good fortune lately.
Clara Byrd Contact 1 1 0 2 Dynchia (F/62)
Stephen Peaton Contact 0 6 5 3 Ziadd (M/17)
Very bad falling out.
Clara McNab Contact 2 1 5 4 Dynchia (F/64)
Sophie Bollen Enemy 0 3 2 0 Dynchia (F/60)
Lambert Walsham Rival 1 2 0 1 Dynchia (M/63)
Pearle Hall Rival 1 1 3 2 Lancian (F/43)
Lem Borthwell Rival 0 0 1 1 Sydite (M/53)
Lem Borthwell is missing under suspicious circumstances.
Forest Hamilton Rival 1 3 2 5 Dynchia (M/41)
Duane Diaz Ally 2 0 0 1 Iltharan (M/59)
Ora Nguyen Ally 3 0 2 1 Dynchia (F/55)
Ora Nguyen is in desperate trouble and could use the character’s help.
 
Term Age History
1 18 Failed to qualify for Law Enforcement (Agent).
1 18 Became a Drifter (Barbarian).
1 22 Drafted into Law Enforcement
1 22 Promoted to Drifter (Barbarian) rank 1.
2 22 Became a Agent (Law Enforcement) with the new title Rookie.
2 25 Go undercover to investigate an enemy.
2 25 A revolution, attack or other unusual event throws Hershel Gilbert's life into chaos, forcing Hershel Gilbert to leave the planet.
2 26 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
3 26 Continued as Agent (Law Enforcement).
3 28 Established a network of contacts. Gain 3 contacts.
3 30 Forced to continue current assignment.
3 30 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
4 30 Continued as Agent (Law Enforcement).
4 33 An investigation takes on a dangerous turn.
4 34 Promoted to Agent (Law Enforcement) rank 3 with the new title Detective.
5 34 Continued as Agent (Law Enforcement).
5 38 Go undercover to investigate an enemy.
5 38 Refused to co-operate with investigation by the planetary authorities. Gain an Ally
6 38 Continued as Agent (Law Enforcement).
6 40 Hershel Gilbert went above and beyond the call of duty.
6 42 Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant.
7 42 Continued as Agent (Law Enforcement).
7 44 An investigation takes on a dangerous turn.
7 46 Promoted to Agent (Law Enforcement) rank 5 with the new title Chief.
8 46 Continued as Agent (Law Enforcement).
8 50 An investigation takes on a dangerous turn.
8 50 Forced to muster out.
9 50 Failed to qualify for Thief (Rogue).
9 50 Submitted to the draft.
9 50 Continued as Agent (Law Enforcement).
9 54 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
9 54 Forced to muster out.
10 54 Became a Rogue (Thief).
10 55 Involved in a feud with a rival criminal organization.
10 58 Promoted to Rogue (Thief) rank 1.
11 58 Aging Crisis. Owe 10,000 for medical bills.
11 58 Retired at age 58.
11 58 Continued as Rogue (Thief).
11 59 Hershel Gilbert spend months in the dangerous criminal underworld.
11 62 Promoted to Rogue (Thief) rank 2.
12 62 Aging Crisis. Owe 50,000 for medical bills.
12 62 Continued as Rogue (Thief).
12 65 Involved in a feud with a rival criminal organization.
12 66 Forced to muster out.
13 66 Aging Crisis. Owe 30,000 for medical bills.
13 66 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
13 67 Hershel Gilbert come into conflict with a splinter group Hershel Gilbert's own religion which maintains Hershel Gilbert's version is the wrong one. Gain 3 Rivals.
14 67 Aging Crisis. Owe 40,000 for medical bills.
14 67 Retired.
14 70 Good fortune.
15 71 Aging Crisis. Owe 30,000 for medical bills.
15 73 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16 75 Aging Crisis. Owe 10,000 for medical bills.
16 76 Good fortune.
17 79 Aging Crisis. Owe 10,000 for medical bills.
17 82 A romantic relationship ends badly. Gain a Rival or Enemy.
18 83 Aging Crisis. Owe 30,000 for medical bills.
18 86 Moved to a new world.
19 87 Aging Crisis. Owe 40,000 for medical bills.
19 89 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
20 91 Aging Crisis. Owe 20,000 for medical bills.
20 92 Encounter a Psionic institute.
20 92 Tested for psionic powers
21 95 Aging Crisis. Owe 60,000 for medical bills.
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