Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Ground Assault (Marine). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Jaeyel Il run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Became a Agent (Corporate Agent). |
2 |
22 |
Jaeyel Il went above and beyond the call of duty. |
2 |
25 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
25 |
Continued as Agent (Corporate Agent). |
3 |
27 |
Advanced training in a specialist field. |
3 |
29 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
4 |
29 |
Voluntarily left Corporate Agent |
4 |
29 |
Became a Scholar (Field Researcher). |
4 |
31 |
Cheated in some fashion, advancing Jaeyel Il's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
4 |
31 |
Gain an Enemy |
4 |
33 |
Promoted to Scholar (Field Researcher) rank 1. |
5 |
33 |
Continued as Scholar (Field Researcher). |
5 |
34 |
A disaster or war strikes. |
5 |
34 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
5 |
34 |
The planetary government interferes with Jaeyel Il's research for political or religious reasons. Jaeyel Il continue working openly and gain an Enemy. |
6 |
37 |
Continued as Scholar (Field Researcher). |
6 |
39 |
Gained a contact. |
6 |
41 |
Forced to muster out. |
7 |
41 |
Returned to Drifter (Scavenger). |
7 |
42 |
Attacked by enemies that Jaeyel Il easily defeat. |
7 |
42 |
Gain Enemy if Jaeyel Il don't already have one. |
7 |
45 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
45 |
Continued as Drifter (Scavenger). |
8 |
47 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
47 |
Failed to qualify for Field Researcher (Scholar). |
9 |
47 |
Switched to Drifter (Barbarian). |
9 |
48 |
Attacked by enemies and injured. |
9 |
48 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
9 |
48 |
Gain Enemy if Jaeyel Il don't already have one. |
10 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Continued as Drifter (Barbarian). |
10 |
53 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
55 |
Continued as Drifter (Barbarian). |
11 |
56 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
12 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
56 |
Retired. |
12 |
58 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
68 |
A new romantic starts. Gain an Ally. |
15 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
70 |
Good fortune. |
16 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
75 |
Moved to a new world. |
17 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
78 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
80 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
83 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
84 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
88 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
20 |
88 |
Aging Crisis. Owe 20,000 for medical bills. |
20 |
91 |
A new romantic starts. Gain an Ally. |
21 |
92 |
Aging Crisis. Owe 50,000 for medical bills. |