Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Risk Jean Coghill's fortune on a possibility lucrative deal and win. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
Make an unexpected connection outside Jean Coghill's normal circles. Gain a Contact. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Imperial trade restrictions force Jean Coghill out of business. |
5 |
31 |
Became a Scout (Courier). |
5 |
35 |
Perform an exemplary service for the scouts. |
6 |
35 |
Attempted to change assignments. |
6 |
35 |
Switched to Scout (Surveyor) with previous rank. |
6 |
39 |
Jean Coghill spend a great deal of time on the fringes of Charted Space. |
6 |
39 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
39 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
7 |
39 |
Attempted to change assignments. |
7 |
39 |
Failed to qualify for Explorer (Scout). |
7 |
39 |
Continued as Scout (Surveyor). |
7 |
43 |
Jean Coghill's ship is damaged, and Jean Coghill have to hitch-hike Jean Coghill's way back across the stars to the nearest scout base. |
7 |
43 |
Gain 2 Contacts. Gain 1 Enemies. |
8 |
43 |
Failed to qualify for Performer (Entertainer). |
8 |
43 |
Submitted to the draft. |
8 |
43 |
Continued as Scout (Surveyor). |
8 |
45 |
Jean Coghill survey an alien world. |
9 |
47 |
Continued as Scout (Surveyor). |
9 |
51 |
Jean Coghill's scout ship is one of the first on the scene to rescue the survivors of a disaster but Jean Coghill fail to help. Gain an Enemy. |
9 |
51 |
Psychologically damaged by Jean Coghill's time in the scouts. |
9 |
51 |
Promoted to Scout (Surveyor) rank 2. |
10 |
51 |
Attempted to change assignments. |
10 |
51 |
Failed to qualify for Explorer (Scout). |
10 |
51 |
Continued as Scout (Surveyor). |
10 |
53 |
Psychologically damaged by Jean Coghill's time in the scouts. |
11 |
53 |
Became a Citizen (Corporate). |
11 |
54 |
Jean Coghill befriend a superior in the corporation or the colony. |
11 |
57 |
Promoted to Citizen (Corporate) rank 1. |
12 |
57 |
Continued as Citizen (Corporate). |
12 |
58 |
Spent time maintaining and using heavy vehicles. |
12 |
61 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
13 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
61 |
Retired at age 61. |
13 |
61 |
Continued as Citizen (Corporate). |
13 |
63 |
Advanced training in a specialist field. |
13 |
65 |
Promoted to Citizen (Corporate) rank 3. |
14 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
65 |
Continued as Citizen (Corporate). |
14 |
68 |
Jean Coghill's business expands, Jean Coghill's corporation grows, or the colony thrives. |
14 |
69 |
Promoted to Citizen (Corporate) rank 4 with the new title Senior Manager. |
15 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
69 |
Continued as Citizen (Corporate). |
15 |
70 |
Jean Coghill's business expands, Jean Coghill's corporation grows, or the colony thrives. |
15 |
73 |
Promoted to Citizen (Corporate) rank 5. |
16 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
73 |
Continued as Citizen (Corporate). |
16 |
76 |
Lightly injured, no permanent damage. Fully recovered. |
17 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
76 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
17 |
80 |
Opponents of Jean Coghill's belief system ambush Jean Coghill. |
17 |
80 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
18 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
80 |
Retired. |
18 |
81 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
84 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
87 |
Gained a contact. |
20 |
88 |
Aging Crisis. Owe 20,000 for medical bills. |
20 |
92 |
A new romantic starts. Gain an Ally. |
21 |
92 |
Aging Crisis. Owe 20,000 for medical bills. |