Retired Major Jeffery McMillan  

Species Age Sex Str Dex End Int Edu SocUPP
Ayansh'i 95 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 2 (-2) 6 (0)111426
Visible stretch marks, Unrestrained
 
Skills
Admin 0
Advocate 1
Carouse 1
Diplomat 0
Drive (Hovercraft) 2
Drive (Walker) 1
Electronics (Remote Ops) 1
Engineer 0
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Heavy Weapons (Man Portable) 2
Leadership 1
Melee 0
Persuade 1
Profession (Spacer) 0
Science (Physical Sciences) 0
Seafarer 0
Streetwise 0
Survival 0
Tactics (Military) 1
CareerAssignmentTitleRankTerms
Believer Holy Warrior Hopeful01
Army Infantry Major3 / 03
Drifter Wanderer 01
Citizen Worker 14
Retired 010
 
Name Type Affinity Enmity Power Influence Species
Nell Beckham Enemy 0 1 1 1 Geonee (F/41)
Eleanora Ryan Contact 0 1 5 1 Ayansh'i (F/50)
Albert Strachan Ally 5 0 0 1 Ayansh'i (M/74)
Lella Montgomery Ally 4 0 0 1 Ayansh'i (F/32)
Rupert Gonzalez Ally 3 2 0 3 Solomani, Imperium (M/50)
Relationship becomes more intense. Contact becomes an ally.
Vinnie Rice Ally 2 0 1 2 Ayansh'i (F/27)
 
Term Age History
1 18 Became a Believer (Holy Warrior) with the new title Hopeful.
1 21 Jeffery McMillan aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
2 21 Became a Army (Infantry) with the new title Private.
2 25 Thrown into a brutal ground war
2 25 Scarred. Owe 1,250 for medical bills.
2 25 Commissioned in Army (Infantry) with the new title Lieutenant.
2 25 Promoted to Army (Infantry) officer rank 2 with the new title Captain.
3 25 Continued as Army (Infantry).
3 27 Advanced training in a specialist field
4 29 Continued as Army (Infantry).
4 32 Surrounded and outnumbered by the enemy, Jeffery McMillan hold out until relief arrives.
4 33 Promoted to Army (Infantry) officer rank 3 with the new title Major.
5 33 Voluntarily left Infantry
5 33 Became a Drifter (Wanderer).
5 36 Betrayed by a friend. One of Jeffery McMillan's Contacts or Allies betrays Jeffery McMillan, ending Jeffery McMillan's career. That Contact or Ally becomes a Rival or Enemy.
6 36 Became a Citizen (Worker).
6 37 Advanced training in a specialist field.
7 40 Continued as Citizen (Worker).
7 44 Political upheaval strikes Jeffery McMillan's homeworld, and Jeffery McMillan is caught up in the revolution.
7 44 Promoted to Citizen (Worker) rank 1.
8 44 Continued as Citizen (Worker).
8 47 Jeffery McMillan learn something Jeffery McMillan should not have – a corporate secret, a political scandal – which Jeffery McMillan can profit from illegally.
8 47 Gain a criminal contact.
9 48 Continued as Citizen (Worker).
9 49 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
9 52 Forced to muster out.
10 52 Aging Crisis. Owe 20,000 for medical bills.
10 52 Retired at age 52.
10 52 Retired.
10 55 Good fortune.
11 56 Aging Crisis. Owe 30,000 for medical bills.
11 57 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12 60 Aging Crisis. Owe 30,000 for medical bills.
12 61 Accused of a crime.
13 64 Aging Crisis. Owe 50,000 for medical bills.
13 65 A new romantic starts. Gain an Ally.
14 68 Aging Crisis. Owe 50,000 for medical bills.
14 72 A romantic relationship ends badly. Gain a Rival or Enemy.
15 72 Aging Crisis. Owe 20,000 for medical bills.
15 76 Gained a contact.
16 76 Aging Crisis. Owe 50,000 for medical bills.
16 77 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
17 80 Aging Crisis. Owe 50,000 for medical bills.
17 83 Moved to a new world.
18 84 Aging Crisis. Owe 50,000 for medical bills.
18 85 Moved to a new world.
19 88 Aging Crisis. Owe 20,000 for medical bills.
19 92 Good fortune.
20 92 Aging Crisis. Owe 40,000 for medical bills.
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