Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Perform an exemplary service for the scouts. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
24 |
Kurt Babington's ship is ambushed by enemy vessels. Kurt Babington successfully ran to the jump point. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
27 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
4 |
27 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
28 |
A good deal ensures Kurt Babington is living the high life for a few years. |
4 |
31 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
31 |
Continued as Merchant (Merchant Marine). |
5 |
33 |
A series of bad deals and decisions force Kurt Babington into bankruptcy. Kurt Babington salvages what Kurt Babington can. |
6 |
33 |
Failed to qualify for Artist (Entertainer). |
6 |
33 |
Became a Drifter (Wanderer). |
6 |
35 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
35 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
38 |
Kurt Babington is caught in the periphery of a scandal. |
7 |
38 |
Demoted to Believer (Holy Warrior) rank -1. |
8 |
39 |
Continued as Believer (Holy Warrior). |
8 |
43 |
Opponents of Kurt Babington's belief system ambush Kurt Babington. |
8 |
43 |
Nearly killed. Owe 25,000 for medical bills. |
9 |
43 |
Switched to Drifter (Barbarian). |
9 |
44 |
Kurt Babington do not know what happened to Kurt Babington. There is a gap in Kurt Babington's memory. |
10 |
44 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
10 |
48 |
Kurt Babington is chosen to represent Kurt Babington's faith in a vid show or other highly public forum. |
11 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
48 |
Retired at age 48. |
11 |
48 |
Continued as Believer (Mainstream Believer). |
11 |
49 |
Kurt Babington refused an offer of inducements to betray Kurt Babington's faith. Gain 5 enemies. |
11 |
52 |
Forced to muster out. |
12 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
52 |
Retired. |
12 |
56 |
Moved to a new world. |
13 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
58 |
Moved to a new world. |
14 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
66 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
71 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
74 |
A new romantic starts. Gain an Ally. |
18 |
76 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
79 |
A new romantic starts. Gain an Ally. |
19 |
80 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
81 |
Moved to a new world. |
20 |
84 |
Aging Crisis. Owe 20,000 for medical bills. |
20 |
85 |
Moved to a new world. |
21 |
88 |
Aging Crisis. Owe 20,000 for medical bills. |
21 |
91 |
Good fortune. |
22 |
92 |
Aging Crisis. Owe 40,000 for medical bills. |