Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Hard times caused by a lack of interstellar trade costs Major Hoddle's job. |
2 |
20 |
Became a Noble (Dilettante) with the new title Wastrel. |
2 |
23 |
Join a conspiracy of nobles that were caught. |
2 |
23 |
Political manoeuvrings usurp Major Hoddle's position. Gain a Rival. |
2 |
24 |
Forced to continue current assignment. |
2 |
24 |
Promoted to Noble (Dilettante) rank 1. |
3 |
24 |
Continued as Noble (Dilettante). |
3 |
27 |
Major Hoddle manipulate and charm Major Hoddle's way through high society. Gain a Rival and an Ally. |
3 |
28 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |
4 |
28 |
Attempted to change assignments. |
4 |
28 |
Switched to Noble (Administrator) with the new title Supervisor and previous rank. |
4 |
31 |
Join a conspiracy of nobles that were caught. |
4 |
31 |
A disaster or war strikes. |
4 |
31 |
Severely injured. Owe 12,500 for medical bills. |
4 |
32 |
Promoted to Noble (Administrator) rank 3 with the new title Manager. |
5 |
32 |
Attempted to change assignments. |
5 |
32 |
Returned to Noble (Dilettante). |
5 |
36 |
Birth or Death involving a family member or close friend. |
6 |
36 |
Continued as Noble (Dilettante). |
6 |
40 |
Major Hoddle efforts do not go unnoticed by the Imperium. |
6 |
40 |
Promoted to Noble (Dilettante) rank 3 with the new title Ingrate. |
7 |
40 |
Voluntarily left Dilettante |
7 |
40 |
Failed to qualify for Worker (Citizen). |
7 |
40 |
Submitted to the draft. |
7 |
40 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
42 |
Make an unexpected connection outside Major Hoddle's normal circles. Gain a Contact. |
8 |
44 |
Continued as Merchant (Merchant Marine). |
8 |
47 |
A good deal ensures Major Hoddle is living the high life for a few years. |
8 |
48 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
48 |
Voluntarily left Merchant Marine |
9 |
48 |
Became a Drifter (Barbarian). |
9 |
51 |
Attacked by enemies that Major Hoddle easily defeat. |
9 |
51 |
Gain Enemy if Major Hoddle don't already have one. |
10 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Continued as Drifter (Barbarian). |
10 |
56 |
Suffer from a life-threatening illness. |
11 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
56 |
Retired. |
11 |
58 |
Good fortune. |
12 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
69 |
Moved to a new world. |
15 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
73 |
A new romantic starts. Gain an Ally. |
16 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
80 |
Gained a contact. |
17 |
80 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
81 |
Gained a contact. |
18 |
84 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
86 |
A new romantic starts. Gain an Ally. |
19 |
88 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
90 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
20 |
92 |
Aging Crisis. Owe 10,000 for medical bills. |