Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
19 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
2 |
19 |
Failed to qualify for Merchant Marine (Merchant). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Switched to Army (Infantry) with previous rank. |
2 |
21 |
Given a special assignment or duty in Norris Connor's unit. |
2 |
23 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
3 |
23 |
Continued as Army (Infantry). |
3 |
25 |
Thrown into a brutal ground war |
3 |
27 |
Promoted to Army (Infantry) rank 2 with the new title Corporal. |
4 |
27 |
Continued as Army (Infantry). |
4 |
31 |
Assigned to an urbanised planet torn by war. |
4 |
31 |
Forced to muster out. |
5 |
31 |
Became a Citizen (Colonist). |
5 |
32 |
A revolution, attack or other unusual event throws Norris Connor's life into chaos, forcing Norris Connor to leave the planet. |
6 |
32 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
36 |
Norris Connor have been following false teachings! |
7 |
36 |
Became a Drifter (Wanderer). |
7 |
38 |
Nearly killed. Owe 40,000 for medical bills. |
8 |
38 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
8 |
40 |
Norris Connor come into conflict with a splinter group Norris Connor's own religion which maintains Norris Connor's version is the wrong one. Gain 3 Rivals. |
9 |
40 |
Switched to Drifter (Barbarian). |
9 |
44 |
Attempted a risky adventure and was injured. |
9 |
44 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
9 |
44 |
Promoted to Drifter (Barbarian) rank 1. |
10 |
44 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
44 |
Retired at age 44. |
10 |
44 |
Continued as Drifter (Barbarian). |
10 |
46 |
Suffer from a life-threatening illness. |
11 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
46 |
Returned to Believer (Holy Warrior). |
11 |
47 |
Norris Connor have been following false teachings! |
12 |
47 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
47 |
Retired. |
12 |
49 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
52 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
59 |
Birth or Death involving a family member or close friend. |
15 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
63 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
65 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
68 |
A new romantic starts. Gain an Ally. |
18 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
73 |
Birth or Death involving a family member or close friend. |
19 |
75 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
76 |
Gained a contact. |
20 |
79 |
Aging Crisis. Owe 30,000 for medical bills. |
20 |
81 |
Betrayal. Convert an Ally into a Rival or Enemy. |
21 |
83 |
Aging Crisis. Owe 10,000 for medical bills. |
21 |
86 |
Moved to a new world. |
22 |
87 |
Aging Crisis. Owe 10,000 for medical bills. |
22 |
91 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
23 |
91 |
Aging Crisis. Owe 10,000 for medical bills. |
23 |
95 |
Encounter a Psionic institute. |
23 |
95 |
Tested for psionic powers |
24 |
95 |
Aging Crisis. Owe 10,000 for medical bills. |