Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Good fortune |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
25 |
A revolution, attack or other unusual event throws Ocie Lopez's life into chaos, forcing Ocie Lopez to leave the planet. |
3 |
25 |
Became a Drifter (Wanderer). |
3 |
29 |
A new romantic starts. Gain an Ally. |
3 |
29 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
29 |
Voluntarily left Wanderer |
4 |
29 |
Returned to Citizen (Colonist). |
4 |
30 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
5 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
33 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
6 |
34 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
Ocie Lopez's ship or starport is destroyed by criminals. Gain them as an Enemy. |
7 |
38 |
Failed to qualify for Performer (Entertainer). |
7 |
38 |
Returned to Drifter (Wanderer). |
7 |
42 |
Offered job by a patron. Now owe him a favor. |
8 |
42 |
Became a Army (Army Support) with the new title Private. |
8 |
44 |
Advanced training in a specialist field |
8 |
46 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
9 |
46 |
Continued as Army (Army Support). |
9 |
50 |
Advanced training in a specialist field |
10 |
50 |
Attempted to change assignments. |
10 |
50 |
Failed to qualify for Infantry (Army). |
10 |
50 |
Continued as Army (Army Support). |
10 |
54 |
Given a special assignment or duty in Ocie Lopez's unit. |
10 |
54 |
Forced to muster out. |
11 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
58 |
Ocie Lopez come into conflict with a splinter group Ocie Lopez's own religion which maintains Ocie Lopez's version is the wrong one. Gain 1 Rivals. |
12 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
58 |
Retired. |
12 |
62 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
64 |
Good fortune. |
14 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
70 |
Accused of a crime. |
15 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
74 |
Gained a contact. |
16 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
77 |
Gained a contact. |
17 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
81 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
82 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
85 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
86 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
90 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
90 |
Aging Crisis. Owe 50,000 for medical bills. |
20 |
91 |
Gained a contact. |
21 |
94 |
Aging Crisis. Owe 30,000 for medical bills. |