Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
19 |
Made lifelong friends. Gain 2 Allies. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
2 |
23 |
Orville Morvell retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
3 |
26 |
Voluntarily left Mainstream Believer |
3 |
26 |
Became a Agent (Corporate Agent). |
3 |
27 |
Orville Morvell went above and beyond the call of duty. |
3 |
30 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
31 |
Established a network of contacts. Gain 3 contacts. |
4 |
34 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
5 |
34 |
Continued as Agent (Corporate Agent). |
5 |
35 |
Given specialist training in vehicles. |
5 |
38 |
Promoted to Agent (Corporate Agent) rank 3. |
6 |
38 |
Continued as Agent (Corporate Agent). |
6 |
41 |
Established a network of contacts. Gain 2 contacts. |
6 |
42 |
Promoted to Agent (Corporate Agent) rank 4 with the new title Special Agent. |
7 |
42 |
Continued as Agent (Corporate Agent). |
7 |
43 |
An investigation takes on a dangerous turn. |
7 |
46 |
Promoted to Agent (Corporate Agent) rank 5 with the new title Assistant Director. |
8 |
46 |
Continued as Agent (Corporate Agent). |
8 |
47 |
Hard times caused by a lack of interstellar trade costs Orville Morvell's job. |
9 |
47 |
Became a Entertainer (Journalist). |
9 |
49 |
Expose or are involved in a scandal of some sort. |
10 |
49 |
Failed to qualify for Corporate (Citizen). |
10 |
49 |
Submitted to the draft. |
10 |
49 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
10 |
52 |
Orville Morvell's work ends up coming home with Orville Morvell, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
11 |
52 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
11 |
55 |
Orville Morvell aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
12 |
55 |
Became a Drifter (Barbarian). |
12 |
58 |
Orville Morvell do not know what happened to Orville Morvell. There is a gap in Orville Morvell's memory. |
13 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
58 |
Retired at age 58. |
13 |
58 |
Returned to Believer (Mainstream Believer). |
13 |
62 |
Orville Morvell retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
14 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
62 |
Continued as Believer (Mainstream Believer). |
14 |
65 |
Birth or Death involving a family member or close friend. |
15 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
66 |
Voluntarily left Mainstream Believer |
15 |
66 |
Retired. |
15 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
78 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
79 |
Gained a contact. |
19 |
82 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
86 |
Gained a contact. |
20 |
86 |
Aging Crisis. Owe 40,000 for medical bills. |
20 |
88 |
Moved to a new world. |
21 |
90 |
Aging Crisis. Owe 30,000 for medical bills. |
21 |
91 |
Gained a contact. |
22 |
94 |
Aging Crisis. Owe 30,000 for medical bills. |