Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Befriend a useful ally in one sphere. Gain an Ally. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Victim of a crime |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
Befriend a useful ally in one sphere. Gain an Ally. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Agent (Corporate Agent). |
4 |
34 |
Roger Andrews's work ends up coming home with Roger Andrews, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
34 |
Failed to qualify for Cavalry (Army). |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
38 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
40 |
Contact with Government. |
6 |
42 |
Promoted to Drifter (Wanderer) rank 2. |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
45 |
Roger Andrews do not know what happened to Roger Andrews. There is a gap in Roger Andrews's memory. |
8 |
45 |
Failed to qualify for Broker (Merchant). |
8 |
45 |
Switched to Drifter (Barbarian). |
8 |
46 |
Find valuable salvage. |
9 |
49 |
Continued as Drifter (Barbarian). |
9 |
53 |
Roger Andrews do not know what happened to Roger Andrews. There is a gap in Roger Andrews's memory. |
10 |
53 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
54 |
Roger Andrews retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
11 |
57 |
Continued as Believer (Missionary/Humanitarian). |
11 |
61 |
Roger Andrews is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
12 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
61 |
Retired at age 61. |
12 |
61 |
Voluntarily left Missionary/Humanitarian |
12 |
61 |
Retired. |
12 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
68 |
Good fortune. |
14 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
72 |
A new romantic starts. Gain an Ally. |
15 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
74 |
Gained a contact. |
16 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
79 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
81 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
84 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
85 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
88 |
Gained a contact. |
19 |
89 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
93 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
93 |
Aging Crisis. Owe 30,000 for medical bills. |