Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
20 |
An expedition or voyage goes wrong, leaving Rollin Franklin stranded in the wilderness. |
2 |
20 |
Became a Army (Infantry) with the new title Private. |
2 |
23 |
Advanced training in a specialist field |
2 |
24 |
Commissioned in Army (Infantry) with the new title Lieutenant. |
2 |
24 |
Promoted to Army (Infantry) officer rank 2 with the new title Captain. |
3 |
24 |
Continued as Army (Infantry). |
3 |
25 |
Given a special assignment or duty in Rollin Franklin's unit. |
4 |
28 |
Voluntarily left Infantry |
4 |
28 |
Became a Entertainer (Journalist). |
4 |
29 |
Find an Alien Artifact. |
4 |
32 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
5 |
32 |
Continued as Entertainer (Journalist). |
5 |
36 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
36 |
Promoted to Entertainer (Journalist) rank 2 with the new title Staff Writer. |
6 |
36 |
Continued as Entertainer (Journalist). |
6 |
40 |
Criticised a questionable political leader on Rollin Franklin's homeworld, causing his downfall. Gain an Enemy |
6 |
40 |
Promoted to Entertainer (Journalist) rank 3. |
7 |
40 |
Voluntarily left Journalist |
7 |
40 |
Became a Scout (Explorer). |
7 |
42 |
Rollin Franklin have no idea what happened to Rollin Franklin – they found Rollin Franklin's ship drifting on the fringes of friendly space. |
8 |
42 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
43 |
Rollin Franklin is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
8 |
46 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
9 |
46 |
Continued as Believer (Holy Warrior). |
9 |
50 |
Gained a contact. |
9 |
50 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
10 |
50 |
Continued as Believer (Holy Warrior). |
10 |
54 |
Rollin Franklin faith is shaken. |
11 |
54 |
Voluntarily left Holy Warrior |
11 |
54 |
Failed to qualify for Free Trader (Merchant). |
11 |
54 |
Became a Drifter (Wanderer). |
11 |
55 |
Betrayed by a friend. One of Rollin Franklin's Contacts or Allies betrays Rollin Franklin, ending Rollin Franklin's career. That Contact or Ally becomes a Rival or Enemy. |
12 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
55 |
Retired at age 55. |
12 |
55 |
Retired. |
12 |
57 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
67 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
73 |
Good fortune. |
17 |
75 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
79 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
81 |
Victim of a crime. |
19 |
83 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
87 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
87 |
Aging Crisis. Owe 60,000 for medical bills. |
20 |
88 |
Good fortune. |
21 |
91 |
Aging Crisis. Owe 10,000 for medical bills. |
21 |
93 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
22 |
95 |
Aging Crisis. Owe 20,000 for medical bills. |