Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
21 |
An expedition or voyage goes wrong, leaving Rupert Jensen stranded in the wilderness. |
2 |
21 |
Failed to qualify for Star Marine (Marine). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
25 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
25 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
29 |
Continued as Merchant (Merchant Marine). |
4 |
33 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
5 |
33 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
Nearly killed. Fully recovered. |
6 |
35 |
Became a Navy (Flight) with the new title Crewman. |
6 |
37 |
Rupert Jensen is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
7 |
37 |
Switched to Merchant (Free Trader). |
7 |
38 |
Gained a contact. |
7 |
41 |
Forced to continue current assignment. |
7 |
41 |
Promoted to Merchant (Free Trader) rank 1. |
8 |
41 |
Continued as Merchant (Free Trader). |
8 |
45 |
Imperial trade restrictions force Rupert Jensen out of business. |
9 |
45 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
45 |
Retired at age 45. |
9 |
45 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
47 |
Rupert Jensen refused an offer of inducements to betray Rupert Jensen's faith. Gain 3 enemies. |
9 |
49 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
49 |
Continued as Believer (Missionary/Humanitarian). |
10 |
50 |
Rupert Jensen come into conflict with a splinter group Rupert Jensen's own religion which maintains Rupert Jensen's version is the wrong one. Gain 3 Rivals. |
11 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
50 |
Retired. |
11 |
51 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
55 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
61 |
A new romantic starts. Gain an Ally. |
14 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
70 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
72 |
Good fortune. |
17 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
75 |
Gained a contact. |
18 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
80 |
Victim of a crime. |
19 |
82 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
84 |
Nearly killed. Owe 20,000 for medical bills. |
20 |
86 |
Aging Crisis. Owe 20,000 for medical bills. |
20 |
89 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
21 |
90 |
Aging Crisis. Owe 40,000 for medical bills. |
21 |
94 |
Victim of a crime. |
22 |
94 |
Aging Crisis. Owe 20,000 for medical bills. |