Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Enforcer (Rogue). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Sampson Dunn do not know what happened to Sampson Dunn. There is a gap in Sampson Dunn's memory. |
2 |
19 |
Became a Scholar (Scientist). |
2 |
20 |
Refuse to join a cheat in some fashion. |
2 |
23 |
Promoted to Scholar (Scientist) rank 1. |
3 |
23 |
Continued as Scholar (Scientist). |
3 |
26 |
A disaster or war strikes. |
3 |
26 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
26 |
The planetary government interferes with Sampson Dunn's research for political or religious reasons. Sampson Dunn continue working openly and gain an Enemy. |
4 |
27 |
Continued as Scholar (Scientist). |
4 |
28 |
Entangled in a bureaucratic or legal morass that distracts Sampson Dunn from Sampson Dunn's work. |
4 |
31 |
Promoted to Scholar (Scientist) rank 2. |
5 |
31 |
Continued as Scholar (Scientist). |
5 |
33 |
Advanced training in a specialist field. |
6 |
35 |
Attempted to change assignments. |
6 |
35 |
Switched to Scholar (Field Researcher) with previous rank. |
6 |
38 |
Assigned to work on a secret project for a patron or organisation. |
6 |
39 |
Promoted to Scholar (Field Researcher) rank 3. |
7 |
39 |
Continued as Scholar (Field Researcher). |
7 |
41 |
Entangled in a bureaucratic or legal morass that distracts Sampson Dunn from Sampson Dunn's work. |
7 |
43 |
Promoted to Scholar (Field Researcher) rank 4. |
8 |
43 |
Continued as Scholar (Field Researcher). |
8 |
46 |
Good fortune |
8 |
47 |
Promoted to Scholar (Field Researcher) rank 5. |
9 |
47 |
Voluntarily left Field Researcher |
9 |
47 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
51 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
51 |
Continued as Merchant (Merchant Marine). |
10 |
54 |
Risk Sampson Dunn's fortune on a possibility lucrative deal and win. |
11 |
55 |
Continued as Merchant (Merchant Marine). |
11 |
58 |
A sudden war destroys Sampson Dunn's trade routes and contacts, forcing Sampson Dunn to flee that region of space. |
11 |
58 |
Gain rebels as Enemy |
12 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
58 |
Retired at age 58. |
12 |
58 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
59 |
Sampson Dunn refuse to secretly provide religious rites for a dying leader or noble, because they do not share Sampson Dunn's faith. |
13 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
62 |
Voluntarily left Missionary/Humanitarian |
13 |
62 |
Retired. |
13 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
69 |
Moved to a new world. |
15 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
72 |
Good fortune. |
16 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
76 |
Moved to a new world. |
17 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
81 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
82 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
84 |
Gained a contact. |
19 |
86 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
89 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
20 |
90 |
Aging Crisis. Owe 60,000 for medical bills. |
20 |
91 |
A new romantic starts. Gain an Ally. |
21 |
94 |
Aging Crisis. Owe 10,000 for medical bills. |